Added ItemBlock to store energy when controller is broken.
modified: src/main/java/refinedstorage/block/BlockController.java new file: src/main/java/refinedstorage/item/ItemBlockController.java modified: src/main/java/refinedstorage/tile/TileBase.java modified: src/main/java/refinedstorage/tile/TileController.java
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		| @@ -14,6 +14,7 @@ import net.minecraft.entity.item.EntityItem; | ||||
| import net.minecraft.entity.player.EntityPlayer; | ||||
| import net.minecraft.init.Enchantments; | ||||
| import net.minecraft.item.Item; | ||||
| import net.minecraft.item.ItemBlock; | ||||
| import net.minecraft.item.ItemStack; | ||||
| import net.minecraft.nbt.NBTTagCompound; | ||||
| import net.minecraft.stats.StatList; | ||||
| @@ -25,8 +26,10 @@ import net.minecraft.util.math.RayTraceResult; | ||||
| import net.minecraft.world.IBlockAccess; | ||||
| import net.minecraft.world.World; | ||||
| import refinedstorage.RefinedStorage; | ||||
| import refinedstorage.RefinedStorageBlocks; | ||||
| import refinedstorage.RefinedStorageGui; | ||||
| import refinedstorage.item.ItemBlockBase; | ||||
| import refinedstorage.item.ItemBlockController; | ||||
| import refinedstorage.tile.TileController; | ||||
|  | ||||
| import java.util.ArrayList; | ||||
| @@ -44,7 +47,7 @@ public class BlockController extends BlockBase { | ||||
|     @Override | ||||
|     public void getSubBlocks(Item item, CreativeTabs tab, List subItems) { | ||||
|         for (int i = 0; i <= 1; i++) { | ||||
|             subItems.add(new ItemStack(item, 1, i)); | ||||
|             subItems.add(ItemBlockController.initNBT(new ItemStack(item, 1, i))); | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @@ -99,27 +102,20 @@ public class BlockController extends BlockBase { | ||||
|         super.breakBlock(world,pos,state); | ||||
|     } | ||||
|  | ||||
|     //Unless making a ItemBlock this seems to be the only solution to store NBT on the dropped stack | ||||
|     // any function called after this like get drops will not be able to get the tile | ||||
|     public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack) | ||||
|     { | ||||
|         player.addStat(StatList.func_188055_a(this)); | ||||
|         player.addExhaustion(0.025F); | ||||
|     @Override | ||||
|     public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { | ||||
|         if (willHarvest) { | ||||
|             return true; | ||||
|         } | ||||
|  | ||||
|         harvesters.set(player); | ||||
|         int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.fortune, stack); | ||||
|         if ((te instanceof TileController)) { | ||||
|             TileController controller = (TileController) te; | ||||
|             ItemStack item = new ItemStack(getItemDropped(state, null, 0), 1, damageDropped(state)); | ||||
|             NBTTagCompound tag = new NBTTagCompound(); | ||||
|             controller.writeItemToNBT(tag); | ||||
|             item.setTagCompound(tag); | ||||
|             if (!worldIn.isRemote && !worldIn.restoringBlockSnapshots) | ||||
|             { | ||||
|                 spawnAsEntity(worldIn, pos, item); | ||||
|         return super.removedByPlayer(state, world, pos, player, willHarvest); | ||||
|     } | ||||
|         } | ||||
|         harvesters.set(null); | ||||
|  | ||||
|     @Override | ||||
|     public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity tile, ItemStack stack) { | ||||
|         super.harvestBlock(world, player, pos, state, tile, stack); | ||||
|  | ||||
|         world.setBlockToAir(pos); | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
| @@ -138,6 +134,22 @@ public class BlockController extends BlockBase { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
|     public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { | ||||
|         List<ItemStack> drops = new ArrayList<ItemStack>(); | ||||
|  | ||||
|         ItemStack stack = new ItemStack(RefinedStorageBlocks.CONTROLLER, 1, RefinedStorageBlocks.CONTROLLER.getMetaFromState(state)); | ||||
|  | ||||
|         NBTTagCompound tag = new NBTTagCompound(); | ||||
|         ((TileController) world.getTileEntity(pos)).writeItemToNBT(tag); | ||||
|         stack.setTagCompound(tag); | ||||
|  | ||||
|         drops.add(stack); | ||||
|  | ||||
|         return drops; | ||||
|     } | ||||
|  | ||||
|  | ||||
|     @Override | ||||
|     public boolean hasComparatorInputOverride(IBlockState state) { | ||||
|         return true; | ||||
| @@ -150,7 +162,7 @@ public class BlockController extends BlockBase { | ||||
|  | ||||
|     @Override | ||||
|     public Item createItemForBlock() { | ||||
|         return new ItemBlockBase(this, true); | ||||
|         return new ItemBlockController(); | ||||
|     } | ||||
|  | ||||
|  | ||||
|   | ||||
							
								
								
									
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								src/main/java/refinedstorage/item/ItemBlockController.java
									
									
									
									
									
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								src/main/java/refinedstorage/item/ItemBlockController.java
									
									
									
									
									
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							| @@ -0,0 +1,46 @@ | ||||
| package refinedstorage.item; | ||||
|  | ||||
| import net.minecraft.entity.player.EntityPlayer; | ||||
| import net.minecraft.item.ItemStack; | ||||
| import net.minecraft.nbt.NBTTagCompound; | ||||
| import net.minecraft.world.World; | ||||
| import refinedstorage.RefinedStorageBlocks; | ||||
| import refinedstorage.block.EnumStorageType; | ||||
| import refinedstorage.tile.TileController; | ||||
|  | ||||
| import java.util.List; | ||||
|  | ||||
| /** | ||||
|  * Created by zyberwax on 05.04.2016. | ||||
|  */ | ||||
| public class ItemBlockController extends ItemBlockBase { | ||||
|     public ItemBlockController() { | ||||
|         super(RefinedStorageBlocks.CONTROLLER, true); | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
|     public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean b) { | ||||
|  | ||||
|         if (stack.getTagCompound() != null && stack.getTagCompound().hasKey(TileController.NBT_ENERGY)) { | ||||
|             NBTTagCompound tag = stack.getTagCompound(); | ||||
|  | ||||
|             int energyStored = tag.getInteger(TileController.NBT_ENERGY); | ||||
|             int capacity     = TileController.ENERGY_CAPACITY; | ||||
|             int percent      = (int)((float)energyStored / (capacity) * 100); | ||||
|  | ||||
|             //TODO: Format numbers ? | ||||
|             list.add("RF: " + energyStored + "/" + capacity + "(" + percent + "%)"); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
|     public void onCreated(ItemStack stack, World world, EntityPlayer player) { | ||||
|         super.onCreated(stack, world, player); | ||||
|  | ||||
|         initNBT(stack); | ||||
|     } | ||||
|  | ||||
|     public static ItemStack initNBT(ItemStack stack) { | ||||
|         return stack; | ||||
|     } | ||||
| } | ||||
| @@ -20,6 +20,7 @@ import refinedstorage.network.MessageTileUpdate; | ||||
|  | ||||
| public abstract class TileBase extends TileEntity implements ITickable { | ||||
|     public static final String NBT_DIRECTION = "Direction"; | ||||
|     public static final String NBT_ENERGY = "Energy"; | ||||
|  | ||||
|     public static final int UPDATE_RANGE = 32; | ||||
|  | ||||
|   | ||||
| @@ -45,6 +45,8 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor | ||||
|         public int z; | ||||
|     } | ||||
|  | ||||
|     public static final int ENERGY_CAPACITY = 32000; | ||||
|  | ||||
|     private List<ItemGroup> itemGroups = new ArrayList<ItemGroup>(); | ||||
|     private List<IStorage> storages = new ArrayList<IStorage>(); | ||||
|     private List<WirelessGridConsumer> wirelessGridConsumers = new ArrayList<WirelessGridConsumer>(); | ||||
| @@ -57,7 +59,7 @@ public class TileController extends TileBase implements IEnergyReceiver, INetwor | ||||
|  | ||||
|     private List<BlockPos> visited = new ArrayList<BlockPos>(); | ||||
|  | ||||
|     private EnergyStorage energy = new EnergyStorage(32000); | ||||
|     private EnergyStorage energy = new EnergyStorage(ENERGY_CAPACITY); | ||||
|     private int energyUsage; | ||||
|  | ||||
|     private boolean destroyed = false; | ||||
|   | ||||
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