fix detector
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@@ -47,6 +47,21 @@ public class BlockDetector extends BlockMachine
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return new TileDetector();
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}
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public int isProvidingWeakPower(IBlockAccess world, BlockPos pos, IBlockState state, EnumFacing side)
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{
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return ((TileDetector) world.getTileEntity(pos)).isPowered() ? 15 : 0;
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}
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public int isProvidingStrongPower(IBlockAccess world, BlockPos pos, IBlockState state, EnumFacing side)
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{
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return ((TileDetector) world.getTileEntity(pos)).isPowered() ? 15 : 0;
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}
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public boolean canProvidePower()
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{
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return true;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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@@ -101,7 +101,8 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
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if (powered != lastPowered)
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{
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worldObj.notifyBlockOfStateChange(pos, StorageCraftBlocks.DETECTOR); // @TODO: redstone update
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worldObj.markBlockForUpdate(pos);
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worldObj.notifyNeighborsOfStateChange(pos, StorageCraftBlocks.DETECTOR);
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}
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}
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}
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@@ -195,8 +196,10 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
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powered = buf.readBoolean();
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if (powered != lastPowered) {
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if (powered != lastPowered)
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{
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worldObj.markBlockForUpdate(pos);
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worldObj.notifyNeighborsOfStateChange(pos, StorageCraftBlocks.DETECTOR);
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}
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}
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