Bugfixes
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@@ -66,9 +66,10 @@ public abstract class TileSlave extends TileBase implements INetworkSlave, ISync
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public void connect(World world, INetworkMaster network) {
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public void connect(World world, INetworkMaster network) {
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if (network.canRun()) {
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if (network.canRun()) {
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this.network = network;
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this.network = network;
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this.network.addSlave(this);
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this.connected = true;
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this.connected = true;
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this.network.addSlave(this);
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world.notifyNeighborsOfStateChange(pos, getBlockType());
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world.notifyNeighborsOfStateChange(pos, getBlockType());
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if (canSendConnectivityUpdate()) {
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if (canSendConnectivityUpdate()) {
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