Disk drive is rotatable again

This commit is contained in:
Raoul Van den Berge
2016-10-23 00:38:14 +02:00
parent cee831cf6a
commit 886e855f00
3 changed files with 195 additions and 2 deletions

View File

@@ -20,7 +20,7 @@ import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
public abstract class BlockBase extends Block { public abstract class BlockBase extends Block {
private static final PropertyDirection DIRECTION = PropertyDirection.create("direction"); public static final PropertyDirection DIRECTION = PropertyDirection.create("direction");
private String name; private String name;

View File

@@ -1,5 +1,6 @@
package com.raoulvdberge.refinedstorage.render; package com.raoulvdberge.refinedstorage.render;
import com.raoulvdberge.refinedstorage.block.BlockBase;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -9,18 +10,25 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
public class BakedModelDiskDrive implements IBakedModel { public class BakedModelDiskDrive implements IBakedModel {
private IBakedModel base; private IBakedModel base;
private Map<EnumFacing, IBakedModel> models = new HashMap<>();
public BakedModelDiskDrive(IBakedModel base) { public BakedModelDiskDrive(IBakedModel base) {
this.base = base; this.base = base;
for (EnumFacing facing : EnumFacing.HORIZONTALS) {
models.put(facing, new BakedModelTRSR(base, facing));
}
} }
@Override @Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) { public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
return base.getQuads(state, side, rand); return state == null ? base.getQuads(state, side, rand) : models.get(state.getValue(BlockBase.DIRECTION)).getQuads(state, side, rand);
} }
@Override @Override

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@@ -0,0 +1,185 @@
package com.raoulvdberge.refinedstorage.render;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.client.model.pipeline.VertexTransformer;
import net.minecraftforge.common.model.TRSRTransformation;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix3f;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import java.util.List;
/**
* @link https://github.com/SlimeKnights/Mantle/blob/master/src/main/java/slimeknights/mantle/client/model/TRSRBakedModel.java
*/
public class BakedModelTRSR implements IBakedModel {
protected final IBakedModel original;
protected final TRSRTransformation transformation;
private final TRSROverride override;
private final int faceOffset;
public BakedModelTRSR(IBakedModel original, float x, float y, float z, float scale) {
this(original, x, y, z, 0, 0, 0, scale, scale, scale);
}
public BakedModelTRSR(IBakedModel original, float x, float y, float z, float rotX, float rotY, float rotZ, float scale) {
this(original, x, y, z, rotX, rotY, rotZ, scale, scale, scale);
}
public BakedModelTRSR(IBakedModel original, float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ) {
this(original, new TRSRTransformation(new Vector3f(x, y, z),
null,
new Vector3f(scaleX, scaleY, scaleZ),
TRSRTransformation.quatFromXYZ(rotX, rotY, rotZ)));
}
public BakedModelTRSR(IBakedModel original, TRSRTransformation transform) {
this.original = original;
this.transformation = TRSRTransformation.blockCenterToCorner(transform);
this.override = new TRSROverride(this);
this.faceOffset = 0;
}
/**
* Rotates around the Y axis and adjusts culling appropriately. South is default.
*/
public BakedModelTRSR(IBakedModel original, EnumFacing facing) {
this.original = original;
this.override = new TRSROverride(this);
this.faceOffset = 4 + EnumFacing.NORTH.getHorizontalIndex() - facing.getHorizontalIndex();
double r = Math.PI * (360 - facing.getOpposite().getHorizontalIndex() * 90) / 180d;
TRSRTransformation t = new TRSRTransformation(null, null, null, TRSRTransformation.quatFromXYZ(0, (float) r, 0));
this.transformation = TRSRTransformation.blockCenterToCorner(t);
}
@Nonnull
@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand) {
// transform quads obtained from parent
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (!original.isBuiltInRenderer()) {
try {
// adjust side to facing-rotation
if (side != null && side.getHorizontalIndex() > -1) {
side = EnumFacing.getHorizontal((side.getHorizontalIndex() + faceOffset) % 4);
}
for (BakedQuad quad : original.getQuads(state, side, rand)) {
Transformer transformer = new Transformer(transformation, quad.getFormat());
quad.pipe(transformer);
builder.add(transformer.build());
}
} catch (Exception e) {
// do nothing. Seriously, why are you using immutable lists?!
}
}
return builder.build();
}
@Override
public boolean isAmbientOcclusion() {
return false;
}
@Override
public boolean isGui3d() {
return original.isGui3d();
}
@Override
public boolean isBuiltInRenderer() {
return original.isBuiltInRenderer();
}
@Nonnull
@Override
public TextureAtlasSprite getParticleTexture() {
return original.getParticleTexture();
}
@Nonnull
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return original.getItemCameraTransforms();
}
@Nonnull
@Override
public ItemOverrideList getOverrides() {
return override;
}
private static class TRSROverride extends ItemOverrideList {
private final BakedModelTRSR model;
public TRSROverride(BakedModelTRSR model) {
super(ImmutableList.<ItemOverride>of());
this.model = model;
}
@Nonnull
@Override
public IBakedModel handleItemState(@Nonnull IBakedModel originalModel, ItemStack stack, @Nonnull World world, @Nonnull EntityLivingBase entity) {
IBakedModel baked = model.original.getOverrides().handleItemState(originalModel, stack, world, entity);
return new BakedModelTRSR(baked, model.transformation);
}
}
private static class Transformer extends VertexTransformer {
protected Matrix4f transformation;
protected Matrix3f normalTransformation;
public Transformer(TRSRTransformation transformation, VertexFormat format) {
super(new UnpackedBakedQuad.Builder(format));
// position transform
this.transformation = transformation.getMatrix();
// normal transform
this.normalTransformation = new Matrix3f();
this.transformation.getRotationScale(this.normalTransformation);
this.normalTransformation.invert();
this.normalTransformation.transpose();
}
@Override
public void put(int element, float... data) {
VertexFormatElement.EnumUsage usage = parent.getVertexFormat().getElement(element).getUsage();
// transform normals and position
if (usage == VertexFormatElement.EnumUsage.POSITION && data.length >= 3) {
Vector4f vec = new Vector4f(data[0], data[1], data[2], 1f);
transformation.transform(vec);
data = new float[4];
vec.get(data);
} else if (usage == VertexFormatElement.EnumUsage.NORMAL && data.length >= 3) {
Vector3f vec = new Vector3f(data);
normalTransformation.transform(vec);
vec.normalize();
data = new float[4];
vec.get(data);
}
super.put(element, data);
}
public UnpackedBakedQuad build() {
return ((UnpackedBakedQuad.Builder) parent).build();
}
}
}