make whitelist / blacklist an interface
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@@ -12,18 +12,15 @@ import net.minecraft.util.IChatComponent;
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import storagecraft.inventory.InventorySimple;
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import storagecraft.util.InventoryUtils;
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public class TileImporter extends TileMachine implements IInventory, ISidedInventory, ICompareSetting
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public class TileImporter extends TileMachine implements IInventory, ISidedInventory, ICompareSetting, IWhitelistBlacklistSetting
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{
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public static final int MODE_WHITELIST = 0;
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public static final int MODE_BLACKLIST = 1;
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public static final String NBT_COMPARE = "Compare";
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public static final String NBT_MODE = "Mode";
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private InventorySimple inventory = new InventorySimple("importer", 9);
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private int compare = 0;
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private int mode = MODE_WHITELIST;
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private int mode = 0;
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private int currentSlot = 0;
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@@ -102,11 +99,11 @@ public class TileImporter extends TileMachine implements IInventory, ISidedInven
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if (InventoryUtils.compareStack(stack, slot, compare))
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{
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if (mode == MODE_WHITELIST)
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if (isWhitelist())
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{
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return true;
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}
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else if (mode == MODE_BLACKLIST)
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else if (isBlacklist())
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{
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return false;
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}
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@@ -114,7 +111,7 @@ public class TileImporter extends TileMachine implements IInventory, ISidedInven
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}
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}
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if (mode == MODE_WHITELIST)
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if (isWhitelist())
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{
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return slots == 0;
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}
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@@ -136,16 +133,28 @@ public class TileImporter extends TileMachine implements IInventory, ISidedInven
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this.compare = compare;
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}
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public int getMode()
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@Override
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public boolean isWhitelist()
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{
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return mode;
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return mode == 0;
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}
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public void setMode(int mode)
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@Override
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public boolean isBlacklist()
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{
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markDirty();
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return mode == 1;
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}
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this.mode = mode;
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@Override
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public void setToWhitelist()
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{
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this.mode = 0;
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}
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@Override
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public void setToBlacklist()
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{
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this.mode = 1;
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}
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@Override
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@@ -301,8 +310,8 @@ public class TileImporter extends TileMachine implements IInventory, ISidedInven
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public int[] getSlotsForFace(EnumFacing side)
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{
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return new int[]
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{
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};
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{
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};
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}
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@Override
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