Rename API method.
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@@ -5,8 +5,8 @@ package com.raoulvdberge.refinedstorage.api.network.grid;
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*/
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*/
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public interface IGridCraftingListener {
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public interface IGridCraftingListener {
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/**
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/**
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* Called when the crafting output changes.
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* Called when the crafting matrix was changed.
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* Usually you'd send slot updates for the crafting slots (and output slot) here, so that all clients get an actual view.
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* Usually you'd send slot updates for the crafting slots (and output slot) here, so that all clients get an actual view.
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*/
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*/
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void onCraftingOutputChanged();
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void onCraftingMatrixChanged();
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}
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}
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@@ -330,7 +330,7 @@ public class NetworkNodeGrid extends NetworkNode implements IGridNetworkAware, I
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result.setInventorySlotContents(0, currentRecipe.getCraftingResult(matrix));
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result.setInventorySlotContents(0, currentRecipe.getCraftingResult(matrix));
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}
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}
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craftingListeners.forEach(IGridCraftingListener::onCraftingOutputChanged);
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craftingListeners.forEach(IGridCraftingListener::onCraftingMatrixChanged);
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markDirty();
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markDirty();
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}
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}
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@@ -77,7 +77,7 @@ public class ContainerGrid extends ContainerBase implements IGridCraftingListene
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if (slot == craftingResultSlot) {
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if (slot == craftingResultSlot) {
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grid.onCraftedShift(getPlayer());
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grid.onCraftedShift(getPlayer());
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onCraftingOutputChanged();
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onCraftingMatrixChanged();
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detectAndSendChanges();
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detectAndSendChanges();
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} else {
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} else {
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@@ -204,7 +204,7 @@ public class ContainerGrid extends ContainerBase implements IGridCraftingListene
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}
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}
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@Override
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@Override
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public void onCraftingOutputChanged() {
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public void onCraftingMatrixChanged() {
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for (int i = 0; i < inventorySlots.size(); ++i) {
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for (int i = 0; i < inventorySlots.size(); ++i) {
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Slot slot = inventorySlots.get(i);
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Slot slot = inventorySlots.get(i);
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@@ -27,7 +27,7 @@ public class SlotGridCraftingResult extends SlotCrafting {
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if (!player.getEntityWorld().isRemote) {
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if (!player.getEntityWorld().isRemote) {
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grid.onCrafted(player);
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grid.onCrafted(player);
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container.onCraftingOutputChanged();
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container.onCraftingMatrixChanged();
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}
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}
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return ItemStack.EMPTY;
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return ItemStack.EMPTY;
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