From 8ce57f7aa05eb39318125dce4a98cdcbe9a790e4 Mon Sep 17 00:00:00 2001 From: Raoul Van den Berge Date: Fri, 22 Apr 2016 20:17:25 +0200 Subject: [PATCH] Destructor makes block break noise now --- src/main/java/refinedstorage/tile/TileDestructor.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/refinedstorage/tile/TileDestructor.java b/src/main/java/refinedstorage/tile/TileDestructor.java index 091090998..df48e48b6 100755 --- a/src/main/java/refinedstorage/tile/TileDestructor.java +++ b/src/main/java/refinedstorage/tile/TileDestructor.java @@ -46,6 +46,7 @@ public class TileDestructor extends TileMachine implements ICompareConfig, IMode if (ModeConfigUtils.doesNotViolateMode(inventory, this, compare, new ItemStack(frontBlock, 1, frontBlock.getMetaFromState(frontBlockState)))) { List drops = frontBlock.getDrops(worldObj, front, frontBlockState, 0); + worldObj.playAuxSFXAtEntity(null, 2001, front, Block.getStateId(frontBlockState)); worldObj.setBlockToAir(front); for (ItemStack drop : drops) {