Fixed #1227 - "Portable Grid Dupe"
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@@ -1,5 +1,8 @@
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# Refined Storage Changelog
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### 1.4.7
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- Fixed bug where Portable Grid would dupe in inventory (raoulvdberge)
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### 1.4.6
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- Performance improvement to network scanning (raoulvdberge)
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- Removed debug output from 1.4.5 (raoulvdberge)
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@@ -224,14 +224,16 @@ public class TilePortableGrid extends TileBase implements IGrid, IPortableGrid,
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this.energyStorage.setEnergyStored(stack.getCapability(CapabilityEnergy.ENERGY, null).getEnergyStored());
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for (int i = 0; i < 4; ++i) {
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RSUtils.readItems(filter, i, stack.getTagCompound());
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if (stack.hasTagCompound()) {
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for (int i = 0; i < 4; ++i) {
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RSUtils.readItems(filter, i, stack.getTagCompound());
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}
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RSUtils.readItems(disk, 4, stack.getTagCompound());
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this.redstoneMode = RedstoneMode.read(stack.getTagCompound());
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}
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RSUtils.readItems(disk, 4, stack.getTagCompound());
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this.redstoneMode = RedstoneMode.read(stack.getTagCompound());
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markDirty();
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}
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