make grid render in inventory
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@@ -98,9 +98,8 @@ public class ClientProxy extends CommonProxy
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mesher.register(StorageCraftItems.WIRELESS_GRID_PLATE, 0, new ModelResourceLocation("storagecraft:wireless_grid_plate", "inventory"));
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(StorageCraftBlocks.GRID), 0, new ModelResourceLocation("storagecraft:grid", "inventory"));
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// Blocks
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//mesher.register(Item.getItemFromBlock(StorageCraftBlocks.GRID), 0, new ModelResourceLocation("storagecraft:grid", "inventory"));
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//mesher.register(Item.getItemFromBlock(StorageCraftBlocks.GRID), 1, new ModelResourceLocation("storagecraft:grid", "inventory"));
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mesher.register(Item.getItemFromBlock(StorageCraftBlocks.GRID), 0, new ModelResourceLocation("storagecraft:grid", "inventory"));
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mesher.register(Item.getItemFromBlock(StorageCraftBlocks.GRID), 1, new ModelResourceLocation("storagecraft:grid", "inventory"));
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}
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}
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@@ -95,7 +95,7 @@ public class CommonProxy
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GameRegistry.registerItem(StorageCraftItems.STORAGE_CELL, "storageCell");
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GameRegistry.registerItem(StorageCraftItems.WIRELESS_GRID, "wirelessGrid");
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GameRegistry.registerItem(StorageCraftItems.WIRELESS_GRID_PLATE, "wirelessGridPlate");
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GameRegistry.registerItem(StorageCraftItems.QUARTZ_ENRICHED_IRON, "storigiumIngot");
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GameRegistry.registerItem(StorageCraftItems.QUARTZ_ENRICHED_IRON, "quartzEnrichedIron");
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GameRegistry.registerItem(StorageCraftItems.CORE, "core");
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GameRegistry.registerItem(StorageCraftItems.SILICON, "silicon");
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GameRegistry.registerItem(StorageCraftItems.PROCESSOR, "processor");
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@@ -9,6 +9,20 @@
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}
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},
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"variants": {
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"inventory": [
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{
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"textures": {
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"front": "storagecraft:blocks/grid_disconnected"
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},
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"y": 0
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},
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{
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"textures": {
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"front": "storagecraft:blocks/grid_disconnected"
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},
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"y": 0
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}
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],
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"type": {
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"normal": {
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},
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@@ -47,15 +61,5 @@
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"x": 90
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}
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}
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},
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"inventory": [
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{
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"textures": {
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"side": "storagecraft:blocks/side",
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"top": "storagecraft:blocks/side",
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"front": "storagecraft:blocks/grid_disconnected"
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},
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"y": 270
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}
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]
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}
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