Update changelog of all changes in 1.2 so far. I think I got them all.
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CHANGELOG.md
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CHANGELOG.md
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# Refined Storage Changelog
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# Refined Storage Changelog
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### 1.2
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### 1.2
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- Added new autocrafting system (raoulvdberge, way2muchnoise)
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- Added ore dictionary autocrafting (raoulvdberge)
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- Added recipe transfer handler for Processing Pattern Encoder (way2muchnoise)
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- Added void excess items functionality to storage blocks (geldorn, raoulvdberge, InusualZ)
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- Added config option to configure RS to EU conversion rates (raoulvdberge)
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- The Constructor can now drop items in the world (raoulvdberge)
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- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once (raoulvdberge)
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- Detector without any filter will detect based on total items or fluids stored (raoulvdberge)
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- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
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- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
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- Fixed being able to pipe items in the export slots of the Interface (InusualZ)
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- Fixed Interface being stuck when item isn't accepted in storage (InusualZ)
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- Fixed items with colored name being uncolored in Grid (raoulvdberge)
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- Fixed fluid rendering bugging out side buttons (raoulvdberge)
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- Fixed item count going negative in some cases (raoulvdberge)
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### 1.1.3
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### 1.1.3
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- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge)
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- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge)
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