Update changelog of all changes in 1.2 so far. I think I got them all.

This commit is contained in:
Raoul Van den Berge
2016-10-10 00:32:24 +02:00
parent c231f87668
commit 9c1f813cdb

View File

@@ -1,7 +1,20 @@
# Refined Storage Changelog # Refined Storage Changelog
### 1.2 ### 1.2
- Added new autocrafting system (raoulvdberge, way2muchnoise)
- Added ore dictionary autocrafting (raoulvdberge)
- Added recipe transfer handler for Processing Pattern Encoder (way2muchnoise)
- Added void excess items functionality to storage blocks (geldorn, raoulvdberge, InusualZ)
- Added config option to configure RS to EU conversion rates (raoulvdberge)
- The Constructor can now drop items in the world (raoulvdberge)
- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once (raoulvdberge)
- Detector without any filter will detect based on total items or fluids stored (raoulvdberge)
- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge) - Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
- Fixed being able to pipe items in the export slots of the Interface (InusualZ)
- Fixed Interface being stuck when item isn't accepted in storage (InusualZ)
- Fixed items with colored name being uncolored in Grid (raoulvdberge)
- Fixed fluid rendering bugging out side buttons (raoulvdberge)
- Fixed item count going negative in some cases (raoulvdberge)
### 1.1.3 ### 1.1.3
- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge) - Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge)