move tile settings to other package, remove unneeded IInventory impls

This commit is contained in:
Raoul Van den Berge
2016-01-31 15:16:41 +01:00
parent dcab5a6819
commit 9d2e6ed16f
24 changed files with 58 additions and 527 deletions

View File

@@ -1,19 +1,16 @@
package storagecraft.tile;
import storagecraft.tile.settings.ICompareSetting;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IChatComponent;
import storagecraft.StorageCraftBlocks;
import storagecraft.inventory.InventorySimple;
import storagecraft.storage.StorageItem;
import storagecraft.util.InventoryUtils;
public class TileDetector extends TileMachine implements IInventory, ISidedInventory, ICompareSetting
public class TileDetector extends TileMachine implements ICompareSetting
{
public static final int MODE_UNDER = 0;
public static final int MODE_EQUAL = 1;
@@ -175,7 +172,7 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
amount = nbt.getInteger(NBT_AMOUNT);
}
InventoryUtils.restoreInventory(this, nbt);
InventoryUtils.restoreInventory(inventory, nbt);
}
@Override
@@ -187,7 +184,7 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
nbt.setInteger(NBT_MODE, mode);
nbt.setInteger(NBT_AMOUNT, amount);
InventoryUtils.saveInventory(this, nbt);
InventoryUtils.saveInventory(inventory, nbt);
}
@Override
@@ -220,125 +217,8 @@ public class TileDetector extends TileMachine implements IInventory, ISidedInven
buf.writeBoolean(powered);
}
@Override
public int getSizeInventory()
public IInventory getInventory()
{
return inventory.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inventory.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int count)
{
return inventory.decrStackSize(slot, count);
}
@Override
public ItemStack removeStackFromSlot(int slot)
{
return inventory.removeStackFromSlot(slot);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
inventory.setInventorySlotContents(slot, stack);
}
@Override
public int getInventoryStackLimit()
{
return inventory.getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
return inventory.isUseableByPlayer(player);
}
@Override
public void openInventory(EntityPlayer player)
{
inventory.openInventory(player);
}
@Override
public void closeInventory(EntityPlayer player)
{
inventory.closeInventory(player);
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack)
{
return inventory.isItemValidForSlot(slot, stack);
}
@Override
public int getField(int id)
{
return inventory.getField(id);
}
@Override
public void setField(int id, int value)
{
inventory.setField(id, value);
}
@Override
public int getFieldCount()
{
return inventory.getFieldCount();
}
@Override
public void clear()
{
inventory.clear();
}
@Override
public String getName()
{
return inventory.getName();
}
@Override
public boolean hasCustomName()
{
return inventory.hasCustomName();
}
@Override
public IChatComponent getDisplayName()
{
return inventory.getDisplayName();
}
@Override
public int[] getSlotsForFace(EnumFacing side)
{
return new int[]
{
};
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, EnumFacing direction)
{
return false;
}
@Override
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
{
return false;
return inventory;
}
}