Controller should bundle machines of the same type together when sending to GUI

This commit is contained in:
Raoul Van den Berge
2016-05-15 12:27:23 +02:00
parent b3aa2182de
commit a30c9bcb2e
4 changed files with 50 additions and 36 deletions

View File

@@ -2,9 +2,7 @@ itemGroup.refinedstorage=Refined Storage
gui.refinedstorage:controller.0=Controller
gui.refinedstorage:controller.1=Creative Controller
gui.refinedstorage:controller.machine_position.x=X: %d
gui.refinedstorage:controller.machine_position.y=Y: %d
gui.refinedstorage:controller.machine_position.z=Z: %d
gui.refinedstorage:controller.machine_amount=%dx
gui.refinedstorage:grid=Grid
gui.refinedstorage:grid.craft=Craft
gui.refinedstorage:grid.pattern=Pattern

View File

@@ -2,9 +2,7 @@ itemGroup.refinedstorage=Refined Storage
gui.refinedstorage:controller.0=Controller
gui.refinedstorage:controller.1=Creatieve Controller
gui.refinedstorage:controller.machine_position.x=X: %d
gui.refinedstorage:controller.machine_position.y=Y: %d
gui.refinedstorage:controller.machine_position.z=Z: %d
gui.refinedstorage:controller.machine_amount=%dx
gui.refinedstorage:grid=Rooster
gui.refinedstorage:grid.craft=Craft
gui.refinedstorage:grid.pattern=Patroon