Fortune Upgrade (#475)
* Fortune Upgrade mechanic * Implemented upgrade tooltip and a couple of fix * Use the tooltip instead of doing a special name * Add the crafting recipe for the upgrade * Item tooltip localization
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@@ -71,6 +71,7 @@ public final class RSConfig {
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public int stackUpgradeUsage;
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public int interdimensionalUpgradeUsage;
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public int silkTouchUpgradeUsage;
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public int fortuneUpgradeUsagePerFortune;
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//endregion
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//region Categories
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@@ -159,6 +160,7 @@ public final class RSConfig {
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stackUpgradeUsage = config.getInt("stack", UPGRADES, 12, 0, Integer.MAX_VALUE, "The additional energy used per Stack Upgrade");
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interdimensionalUpgradeUsage = config.getInt("interdimensional", UPGRADES, 1000, 0, Integer.MAX_VALUE, "The additional energy used by the Interdimensional Upgrade");
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silkTouchUpgradeUsage = config.getInt("silkTouch", UPGRADES, 15, 0, Integer.MAX_VALUE, "The additional energy used by the Silk Touch Upgrade");
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fortuneUpgradeUsagePerFortune = config.getInt("fortune", UPGRADES, 10, 0, Integer.MAX_VALUE, "The additional energy used by the Fortune Upgrade, multiplied by the level of the enchantment");
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//endregion
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if (config.hasChanged()) {
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@@ -16,7 +16,16 @@ public class SoldererRecipeUpgrade implements ISoldererRecipe {
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public SoldererRecipeUpgrade(int type) {
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this.result = new ItemStack(RSItems.UPGRADE, 1, type);
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this.rows = new ItemStack[]{
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ItemUpgrade.getRequirement(type),
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ItemUpgrade.getRequirement(result),
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new ItemStack(RSItems.UPGRADE, 1, 0),
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new ItemStack(Items.REDSTONE)
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};
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}
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public SoldererRecipeUpgrade(ItemStack result) {
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this.result = result;
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this.rows = new ItemStack[]{
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ItemUpgrade.getRequirement(result),
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new ItemStack(RSItems.UPGRADE, 1, 0),
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new ItemStack(Items.REDSTONE)
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};
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@@ -48,13 +48,23 @@ public class ItemHandlerUpgrade extends ItemHandlerBasic {
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for (int i = 0; i < getSlots(); ++i) {
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if (getStackInSlot(i) != null) {
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usage += ItemUpgrade.getEnergyUsage(getStackInSlot(i).getItemDamage());
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usage += ItemUpgrade.getEnergyUsage(getStackInSlot(i));
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}
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}
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return usage;
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}
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public int getFortuneLevel() {
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for (int i = 0; i < getSlots(); ++i) {
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if (getStackInSlot(i) != null && getStackInSlot(i).getItemDamage() == ItemUpgrade.TYPE_FORTUNE) {
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return ItemUpgrade.getFortuneLevel(getStackInSlot(i));
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}
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}
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return 0;
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}
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public int getInteractStackSize() {
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return hasUpgrade(ItemUpgrade.TYPE_STACK) ? 64 : 1;
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}
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@@ -1,13 +1,19 @@
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package refinedstorage.item;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentData;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import refinedstorage.RS;
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import refinedstorage.RSItems;
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import java.util.List;
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@@ -18,6 +24,9 @@ public class ItemUpgrade extends ItemBase {
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public static final int TYPE_STACK = 4;
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public static final int TYPE_INTERDIMENSIONAL = 5;
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public static final int TYPE_SILK_TOUCH = 6;
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public static final int TYPE_FORTUNE = 7;
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private static final String NBT_FORTUNE = "Fortune";
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public ItemUpgrade() {
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super("upgrade");
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@@ -27,15 +36,45 @@ public class ItemUpgrade extends ItemBase {
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setMaxStackSize(1);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced) {
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if (stack.getItemDamage() == TYPE_FORTUNE) {
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tooltip.add(I18n.format("enchantment.lootBonusDigger") + " " + I18n.format("enchantment.level." + ItemUpgrade.getFortuneLevel(stack)));
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}
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}
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@Override
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public void getSubItems(Item item, CreativeTabs tab, List<ItemStack> list) {
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for (int i = 0; i <= 6; ++i) {
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list.add(new ItemStack(item, 1, i));
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}
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for (int j = 1; j <= 3; ++j) {
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list.add(initializeForFortune(j));
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}
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}
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public static int getEnergyUsage(int type) {
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switch (type) {
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public static ItemStack initializeForFortune(int level) {
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ItemStack stack = new ItemStack(RSItems.UPGRADE, 1, TYPE_FORTUNE);
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stack.setTagCompound(new NBTTagCompound());
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stack.getTagCompound().setInteger(NBT_FORTUNE, level);
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return stack;
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}
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public static int getFortuneLevel(ItemStack stack) {
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if (stack != null && stack.getItemDamage() == ItemUpgrade.TYPE_FORTUNE) {
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NBTTagCompound tag = stack.getTagCompound();
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if (tag.hasKey(ItemUpgrade.NBT_FORTUNE)) {
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return tag.getInteger(ItemUpgrade.NBT_FORTUNE);
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}
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}
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return 0;
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}
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public static int getEnergyUsage(ItemStack stack) {
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switch (stack.getItemDamage()) {
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case TYPE_RANGE:
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return RS.INSTANCE.config.rangeUpgradeUsage;
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case TYPE_SPEED:
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@@ -48,13 +87,15 @@ public class ItemUpgrade extends ItemBase {
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return RS.INSTANCE.config.interdimensionalUpgradeUsage;
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case TYPE_SILK_TOUCH:
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return RS.INSTANCE.config.silkTouchUpgradeUsage;
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case TYPE_FORTUNE:
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return RS.INSTANCE.config.fortuneUpgradeUsagePerFortune * ItemUpgrade.getFortuneLevel(stack);
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default:
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return 0;
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}
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}
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public static ItemStack getRequirement(int type) {
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switch (type) {
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public static ItemStack getRequirement(ItemStack stack) {
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switch (stack.getItemDamage()) {
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case ItemUpgrade.TYPE_RANGE:
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return new ItemStack(Items.ENDER_PEARL);
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case ItemUpgrade.TYPE_SPEED:
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@@ -65,6 +106,8 @@ public class ItemUpgrade extends ItemBase {
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return new ItemStack(Items.NETHER_STAR);
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case ItemUpgrade.TYPE_SILK_TOUCH:
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return Items.ENCHANTED_BOOK.getEnchantedItemStack(new EnchantmentData(Enchantment.getEnchantmentByLocation("silk_touch"), 1));
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case ItemUpgrade.TYPE_FORTUNE:
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return Items.ENCHANTED_BOOK.getEnchantedItemStack(new EnchantmentData(Enchantment.getEnchantmentByLocation("fortune"), getFortuneLevel(stack)));
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default:
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return null;
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}
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@@ -542,6 +542,9 @@ public class CommonProxy {
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_INTERDIMENSIONAL));
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_SILK_TOUCH));
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_CRAFTING));
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.initializeForFortune(1)));
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.initializeForFortune(2)));
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API.instance().getSoldererRegistry().addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.initializeForFortune(3)));
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GameRegistry.addShapedRecipe(new ItemStack(RSItems.UPGRADE, 1, ItemUpgrade.TYPE_STACK),
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"USU",
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@@ -69,7 +69,7 @@ public class TileDestructor extends TileMultipartNode implements IComparable, IF
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private ItemHandlerBasic itemFilters = new ItemHandlerBasic(9, this);
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private ItemHandlerFluid fluidFilters = new ItemHandlerFluid(9, this);
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private ItemHandlerUpgrade upgrades = new ItemHandlerUpgrade(4, this, ItemUpgrade.TYPE_SPEED, ItemUpgrade.TYPE_SILK_TOUCH);
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private ItemHandlerUpgrade upgrades = new ItemHandlerUpgrade(4, this, ItemUpgrade.TYPE_SPEED, ItemUpgrade.TYPE_SILK_TOUCH, ItemUpgrade.TYPE_FORTUNE);
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private int compare = IComparer.COMPARE_NBT | IComparer.COMPARE_DAMAGE;
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private int mode = IFilterable.WHITELIST;
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@@ -120,17 +120,18 @@ public class TileDestructor extends TileMultipartNode implements IComparable, IF
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}
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} else if (type == IType.ITEMS) {
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IBlockState frontBlockState = worldObj.getBlockState(front);
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Block frontBlock = frontBlockState.getBlock();
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@SuppressWarnings("deprecation")
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ItemStack frontStack = frontBlockState.getBlock().getItem(worldObj, front, frontBlockState);
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ItemStack frontStack = frontBlock.getItem(worldObj, front, frontBlockState);
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if (frontStack != null) {
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if (IFilterable.canTake(itemFilters, mode, compare, frontStack)) {
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if (IFilterable.canTake(itemFilters, mode, compare, frontStack) && frontBlockState.getBlockHardness(worldObj, front) != -1.0) {
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List<ItemStack> drops;
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if (!upgrades.hasUpgrade(ItemUpgrade.TYPE_SILK_TOUCH)) {
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drops = frontBlockState.getBlock().getDrops(worldObj, front, frontBlockState, 0);
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} else {
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if (upgrades.hasUpgrade(ItemUpgrade.TYPE_SILK_TOUCH) && frontBlock.canSilkHarvest(worldObj, front, frontBlockState, null)) {
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drops = Collections.singletonList(frontStack);
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} else {
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drops = frontBlock.getDrops(worldObj, front, frontBlockState, upgrades.getFortuneLevel());
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}
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for (ItemStack drop : drops) {
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@@ -213,6 +213,7 @@ item.refinedstorage:upgrade.3.name=Crafting Upgrade
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item.refinedstorage:upgrade.4.name=Stack Upgrade
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item.refinedstorage:upgrade.5.name=Interdimensional Upgrade
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item.refinedstorage:upgrade.6.name=Silk Touch Upgrade
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item.refinedstorage:upgrade.7.name=Fortune Upgrade
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item.refinedstorage:storage_housing.name=Storage Housing
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item.refinedstorage:grid_filter.name=Grid Filter
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item.refinedstorage:network_card.name=Network Card
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