Better recipe
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@@ -326,12 +326,12 @@ public class CommonProxy {
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// Storage Parts
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// Storage Parts
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RefinedStorageItems.STORAGE_PART, 1, ItemStoragePart.TYPE_1K),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RefinedStorageItems.STORAGE_PART, 1, ItemStoragePart.TYPE_1K),
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"EPE",
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"EPE",
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"SRS",
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"GSG",
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"ESE",
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"EGE",
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'R', new ItemStack(Items.REDSTONE),
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'R', new ItemStack(Items.REDSTONE),
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'E', new ItemStack(RefinedStorageItems.QUARTZ_ENRICHED_IRON),
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'E', new ItemStack(RefinedStorageItems.QUARTZ_ENRICHED_IRON),
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'P', "itemSilicon",
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'S', "itemSilicon",
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'S', new ItemStack(Blocks.GLASS)
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'G', new ItemStack(Blocks.GLASS)
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));
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));
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GameRegistry.addRecipe(new ItemStack(RefinedStorageItems.STORAGE_PART, 1, ItemStoragePart.TYPE_4K),
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GameRegistry.addRecipe(new ItemStack(RefinedStorageItems.STORAGE_PART, 1, ItemStoragePart.TYPE_4K),
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@@ -417,7 +417,14 @@ public class CommonProxy {
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_RANGE));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_RANGE));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_SPEED));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_SPEED));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_CRAFTING));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_CRAFTING));
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SoldererRegistry.addRecipe(new SoldererRecipeUpgrade(ItemUpgrade.TYPE_STACK));
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GameRegistry.addShapedRecipe(new ItemStack(RefinedStorageItems.UPGRADE, 1, ItemUpgrade.TYPE_STACK),
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"USU",
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"SUS",
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"USU",
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'U', new ItemStack(Items.SUGAR),
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'S', new ItemStack(RefinedStorageItems.UPGRADE, 1, ItemUpgrade.TYPE_SPEED)
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);
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// Storage Blocks
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// Storage Blocks
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SoldererRegistry.addRecipe(new SoldererRecipeStorage(EnumStorageType.TYPE_1K, ItemStoragePart.TYPE_1K));
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SoldererRegistry.addRecipe(new SoldererRecipeStorage(EnumStorageType.TYPE_1K, ItemStoragePart.TYPE_1K));
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@@ -31,11 +31,9 @@ public class SoldererRecipeUpgrade implements ISoldererRecipe {
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case ItemUpgrade.TYPE_RANGE:
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case ItemUpgrade.TYPE_RANGE:
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return new ItemStack(Items.ENDER_PEARL);
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return new ItemStack(Items.ENDER_PEARL);
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case ItemUpgrade.TYPE_SPEED:
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case ItemUpgrade.TYPE_SPEED:
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return new ItemStack(Blocks.REDSTONE_BLOCK);
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return new ItemStack(Items.SUGAR);
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case ItemUpgrade.TYPE_CRAFTING:
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case ItemUpgrade.TYPE_CRAFTING:
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return new ItemStack(Blocks.CRAFTING_TABLE);
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return new ItemStack(Blocks.CRAFTING_TABLE);
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case ItemUpgrade.TYPE_STACK:
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return new ItemStack(RefinedStorageItems.UPGRADE, 1, ItemUpgrade.TYPE_SPEED);
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}
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}
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return null;
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return null;
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