Machines don't NEED to be connected with cables anymore (they can be next to each other)

This commit is contained in:
Raoul Van den Berge
2016-03-25 18:55:18 +01:00
parent 108373f6eb
commit af4f3e8b40
5 changed files with 71 additions and 89 deletions

View File

@@ -42,7 +42,6 @@ public class CommonProxy {
NetworkRegistry.INSTANCE.registerGuiHandler(RefinedStorage.INSTANCE, new GuiHandler());
GameRegistry.registerTileEntity(TileController.class, ID + ":controller");
GameRegistry.registerTileEntity(TileCable.class, ID + ":cable");
GameRegistry.registerTileEntity(TileGrid.class, ID + ":grid");
GameRegistry.registerTileEntity(TileDiskDrive.class, ID + ":disk_drive");
GameRegistry.registerTileEntity(TileExternalStorage.class, ID + ":external_storage");