Machines don't NEED to be connected with cables anymore (they can be next to each other)
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@@ -42,7 +42,6 @@ public class CommonProxy {
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NetworkRegistry.INSTANCE.registerGuiHandler(RefinedStorage.INSTANCE, new GuiHandler());
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GameRegistry.registerTileEntity(TileController.class, ID + ":controller");
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GameRegistry.registerTileEntity(TileCable.class, ID + ":cable");
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GameRegistry.registerTileEntity(TileGrid.class, ID + ":grid");
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GameRegistry.registerTileEntity(TileDiskDrive.class, ID + ":disk_drive");
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GameRegistry.registerTileEntity(TileExternalStorage.class, ID + ":external_storage");
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