The Machine Casing now requires 1 piece of stone in the middle
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@@ -7,6 +7,7 @@
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- Fixed bug where the GUI didn't close when a block is broken, causing a dupe bug with the Portable Grid (raoulvdberge)
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- Fixed bug where the GUI didn't close when a block is broken, causing a dupe bug with the Portable Grid (raoulvdberge)
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- Added support for External Storage on Interfaces and other Refined Storage blocks, so you can keep items in stock easier (raoulvdberge)
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- Added support for External Storage on Interfaces and other Refined Storage blocks, so you can keep items in stock easier (raoulvdberge)
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- You now have to sneak to place the Portable Grid in the world (raoulvdberge)
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- You now have to sneak to place the Portable Grid in the world (raoulvdberge)
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- The Machine Casing now requires 1 piece of stone in the middle (raoulvdberge)
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### 1.4.10
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### 1.4.10
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- Improved performance of network scanning (raoulvdberge)
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- Improved performance of network scanning (raoulvdberge)
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@@ -250,12 +250,13 @@ public class ProxyCommon {
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);
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);
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// Machine Casing
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// Machine Casing
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GameRegistry.addRecipe(new ItemStack(RSBlocks.MACHINE_CASING),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(RSBlocks.MACHINE_CASING),
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"EEE",
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"EEE",
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"E E",
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"ESE",
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"EEE",
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"EEE",
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'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON)
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'E', new ItemStack(RSItems.QUARTZ_ENRICHED_IRON),
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);
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'S', "stone"
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));
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// Construction Core
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// Construction Core
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GameRegistry.addShapelessRecipe(new ItemStack(RSItems.CORE, 1, ItemCore.TYPE_CONSTRUCTION),
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GameRegistry.addShapelessRecipe(new ItemStack(RSItems.CORE, 1, ItemCore.TYPE_CONSTRUCTION),
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