Make wireless transmitter have a torch like model
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@@ -13,7 +13,7 @@ import refinedstorage.api.network.INetworkNode;
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import refinedstorage.tile.TileCable;
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public class BlockCable extends BlockNode {
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public static final AxisAlignedBB CABLE_AABB = new AxisAlignedBB(4 * (1F / 16F), 4 * (1F / 16F), 4 * (1F / 16F), 1 - 4 * (1F / 16F), 1 - 4 * (1F / 16F), 1 - 4 * (1F / 16F));
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private static final AxisAlignedBB CABLE_AABB = new AxisAlignedBB(4 * (1F / 16F), 4 * (1F / 16F), 4 * (1F / 16F), 1 - 4 * (1F / 16F), 1 - 4 * (1F / 16F), 1 - 4 * (1F / 16F));
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public static final PropertyBool NORTH = PropertyBool.create("north");
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public static final PropertyBool EAST = PropertyBool.create("east");
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@@ -1,18 +1,25 @@
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package refinedstorage.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import refinedstorage.RefinedStorage;
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import refinedstorage.RefinedStorageGui;
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import refinedstorage.tile.TileWirelessTransmitter;
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public class BlockWirelessTransmitter extends BlockNode {
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// From BlockTorch
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private static final AxisAlignedBB WIRELESS_TRANSMITTER_AABB = new AxisAlignedBB(0.4000000059604645D, 0.0D, 0.4000000059604645D, 0.6000000238418579D, 0.6000000238418579D, 0.6000000238418579D);
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public BlockWirelessTransmitter() {
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super("wireless_transmitter");
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}
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@@ -31,7 +38,45 @@ public class BlockWirelessTransmitter extends BlockNode {
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return true;
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}
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public boolean hasConnectivityState() {
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return true;
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@Override
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public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block) {
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if (!canPlaceBlockAt(world, pos) && world.getBlockState(pos).getBlock() == this) {
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dropBlockAsItem(world, pos, state, 0);
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world.setBlockToAir(pos);
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}
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) {
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return WIRELESS_TRANSMITTER_AABB;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean canPlaceBlockAt(World world, BlockPos pos) {
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BlockPos downPos = pos.offset(EnumFacing.DOWN);
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IBlockState down = world.getBlockState(downPos);
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return down.getBlock().canPlaceTorchOnTop(down, world, downPos);
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}
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@Override
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public BlockRenderLayer getBlockLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public EnumPlacementType getPlacementType() {
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return null;
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}
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}
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