Insertion of fluids

This commit is contained in:
Raoul Van den Berge
2016-08-13 02:23:30 +02:00
parent 24a765f705
commit be3b62f18b
3 changed files with 67 additions and 17 deletions

View File

@@ -14,7 +14,6 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.Constants;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.items.ItemHandlerHelper;
import refinedstorage.RefinedStorage;
@@ -184,9 +183,6 @@ public class TileController extends TileBase implements INetworkMaster, IEnergyR
dataManager.addParameter(ENERGY_CAPACITY);
dataManager.addParameter(NODES);
fluidStorage.add(new FluidStack(FluidRegistry.WATER, 1000 * 32), true);
fluidStorage.add(new FluidStack(FluidRegistry.LAVA, 1000 * 64), true);
if (IntegrationIC2.isLoaded()) {
this.energyEU = new ControllerEnergyIC2(this);
} else {