Fix orientations for Portable Grid, v2 (#1675)
* Remove BakedModelPortableGrid, and add proper camera transforms * Add the correct on-ground transform, and tweak item frame scale * Switch to hold Portable Grid more like a laptop
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@@ -1,4 +1,37 @@
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{
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"display": {
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"firstperson_lefthand": {
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"rotation": [10, 130, 0],
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"scale": [0.4, 0.4, 0.4],
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"translation": [2, 3.5, 0]
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},
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"firstperson_righthand": {
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"rotation": [10, 130, 0],
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"scale": [0.4, 0.4, 0.4],
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"translation": [2, 3.5, 0]
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},
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"thirdperson_lefthand": {
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"rotation": [10, 180, 0],
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"scale": [0.4, 0.4, 0.4],
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"translation": [0, 3, 1]
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},
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"thirdperson_righthand": {
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"rotation": [10, 180, 0],
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"scale": [0.4, 0.4, 0.4],
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"translation": [0, 3, 1]
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},
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"gui": {
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"rotation": [30, 225, 0],
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"scale": [0.625, 0.625, 0.625]
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},
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"ground": {
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"translation": [0, 3, 0],
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"scale": [0.25, 0.25, 0.25]
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},
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"fixed": {
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"scale": [0.75, 0.75, 0.75]
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}
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},
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"elements": [
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{
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"name": "cube",
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