Fix orientations for Portable Grid, v2 (#1675)

* Remove BakedModelPortableGrid, and add proper camera transforms

* Add the correct on-ground transform, and tweak item frame scale

* Switch to hold Portable Grid more like a laptop
This commit is contained in:
TeamSpen210
2018-02-18 16:15:46 +10:00
committed by Raoul
parent 35b32fb636
commit cd8d71b0eb
3 changed files with 33 additions and 69 deletions

View File

@@ -1,4 +1,37 @@
{
"display": {
"firstperson_lefthand": {
"rotation": [10, 130, 0],
"scale": [0.4, 0.4, 0.4],
"translation": [2, 3.5, 0]
},
"firstperson_righthand": {
"rotation": [10, 130, 0],
"scale": [0.4, 0.4, 0.4],
"translation": [2, 3.5, 0]
},
"thirdperson_lefthand": {
"rotation": [10, 180, 0],
"scale": [0.4, 0.4, 0.4],
"translation": [0, 3, 1]
},
"thirdperson_righthand": {
"rotation": [10, 180, 0],
"scale": [0.4, 0.4, 0.4],
"translation": [0, 3, 1]
},
"gui": {
"rotation": [30, 225, 0],
"scale": [0.625, 0.625, 0.625]
},
"ground": {
"translation": [0, 3, 0],
"scale": [0.25, 0.25, 0.25]
},
"fixed": {
"scale": [0.75, 0.75, 0.75]
}
},
"elements": [
{
"name": "cube",