This is why I do playtesting

This commit is contained in:
Raoul Van den Berge
2016-06-04 18:23:30 +02:00
parent 69ff85ffc5
commit d46bc7b394

View File

@@ -402,7 +402,7 @@ public class TileController extends TileBase implements IEnergyReceiver, ISynchr
ItemStack newStack = null; ItemStack newStack = null;
for (IStorage storage : storages) { for (IStorage storage : storages) {
ItemStack took = storage.take(stack, requested, flags); ItemStack took = storage.take(stack, requested - received, flags);
if (took != null) { if (took != null) {
if (newStack == null) { if (newStack == null) {