Add bounding box for portable grid
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@@ -14,6 +14,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@@ -23,6 +24,8 @@ import java.util.ArrayList;
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import java.util.List;
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public class BlockPortableGrid extends BlockBase {
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private static final AxisAlignedBB PORTABLE_GRID_AABB = new AxisAlignedBB(0, 0, 0, 1, 13.2F / 16F, 1);
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public static final PropertyEnum TYPE = PropertyEnum.create("type", PortableGridType.class);
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public BlockPortableGrid() {
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@@ -50,6 +53,12 @@ public class BlockPortableGrid extends BlockBase {
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return Direction.HORIZONTAL;
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}
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@Override
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@SuppressWarnings("deprecation")
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) {
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return PORTABLE_GRID_AABB;
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}
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@Override
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@SuppressWarnings("deprecation")
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public boolean isOpaqueCube(IBlockState state) {
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