slots have different color on no controller + shift clicking in grid

This commit is contained in:
Raoul Van den Berge
2015-12-12 15:56:16 +01:00
parent 003e87bd4d
commit d518eb4f31
5 changed files with 72 additions and 43 deletions

View File

@@ -10,17 +10,19 @@ import net.minecraft.tileentity.TileEntity;
import storagecraft.tile.TileController;
public class MessagePushToStorage implements IMessage, IMessageHandler<MessagePushToStorage, IMessage> {
private TileController controller;
private int x;
private int y;
private int z;
private int slot;
public MessagePushToStorage() {
}
public MessagePushToStorage(TileController controller) {
this.controller = controller;
public MessagePushToStorage(int x, int y, int z, int slot) {
this.x = x;
this.y = y;
this.z = z;
this.slot = slot;
}
@Override
@@ -28,13 +30,15 @@ public class MessagePushToStorage implements IMessage, IMessageHandler<MessagePu
x = buf.readInt();
y = buf.readInt();
z = buf.readInt();
slot = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(controller.xCoord);
buf.writeInt(controller.yCoord);
buf.writeInt(controller.zCoord);
buf.writeInt(x);
buf.writeInt(y);
buf.writeInt(z);
buf.writeInt(slot);
}
@Override
@@ -44,15 +48,19 @@ public class MessagePushToStorage implements IMessage, IMessageHandler<MessagePu
TileEntity tile = player.worldObj.getTileEntity(message.x, message.y, message.z);
if (tile instanceof TileController) {
controller = (TileController) tile;
TileController controller = (TileController) tile;
ItemStack stack = player.inventory.getItemStack();
ItemStack stack = message.slot == -1 ? player.inventory.getItemStack() : player.inventory.getStackInSlot(message.slot);
if (stack != null) {
controller.getStorage().push(stack);
player.inventory.setItemStack(null);
player.updateHeldItem();
if (message.slot == -1) {
player.inventory.setItemStack(null);
player.updateHeldItem();
} else {
player.inventory.setInventorySlotContents(message.slot, null);
}
}
}