Mark always dirty when there are still crafting tasks

This commit is contained in:
Raoul Van den Berge
2016-07-08 18:05:26 +02:00
parent b564128509
commit d63199cf81

View File

@@ -168,6 +168,8 @@ public class TileController extends TileBase implements INetworkMaster, IEnergyR
craftingTasksToAddAsLast.clear();
if (!craftingTasks.empty()) {
markDirty();
ICraftingTask top = craftingTasks.peek();
if (ticks % top.getPattern().getContainer(worldObj).getSpeed() == 0 && top.update(worldObj, this)) {