Fix unneeded copy
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@@ -182,7 +182,7 @@ public class TileGrid extends TileMachine implements IGrid {
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for (ItemStack craftedItem : craftedItemsList) {
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for (ItemStack craftedItem : craftedItemsList) {
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if (!player.inventory.addItemStackToInventory(craftedItem.copy())) {
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if (!player.inventory.addItemStackToInventory(craftedItem.copy())) {
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if (controller != null && controller.push(craftedItem.copy())) {
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if (controller != null && controller.push(craftedItem)) {
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// NO OP
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// NO OP
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} else {
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} else {
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InventoryHelper.spawnItemStack(player.worldObj, player.getPosition().getX(), player.getPosition().getY(), player.getPosition().getZ(), craftedItem);
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InventoryHelper.spawnItemStack(player.worldObj, player.getPosition().getX(), player.getPosition().getY(), player.getPosition().getZ(), craftedItem);
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