Crappy scrolling

This commit is contained in:
Raoul Van den Berge
2016-03-22 19:24:23 +01:00
parent f57b88c1c9
commit dffc7337dd

View File

@@ -38,6 +38,10 @@ public class GuiGrid extends GuiBase
private int offset;
private float currentScroll;
private boolean wasClicking = false;
private boolean isScrolling = false;
public GuiGrid(ContainerGrid container, TileGrid grid)
{
super(container, 193, grid.getType() == EnumGridType.CRAFTING ? 256 : 190);
@@ -80,6 +84,28 @@ public class GuiGrid extends GuiBase
}
}
public void handleScrolling(int mouseX, int mouseY)
{
boolean down = Mouse.isButtonDown(0);
if (!wasClicking && down && inBounds(174, 20, 12, 70, mouseX, mouseY))
{
isScrolling = true;
}
if (!down)
{
isScrolling = false;
}
wasClicking = down;
if (isScrolling)
{
currentScroll = mouseY - 20;
}
}
private int getMaxOffset()
{
if (!grid.isConnected())
@@ -136,12 +162,16 @@ public class GuiGrid extends GuiBase
drawTexture(x, y, 0, 0, width, height);
drawTexture(x + 174, y + 20 + (int) currentScroll, 232, 0, 12, 15);
searchField.drawTextBox();
}
@Override
public void drawForeground(int mouseX, int mouseY)
{
handleScrolling(mouseX, mouseY);
drawString(7, 7, t("gui.refinedstorage:grid"));
if (grid.getType() == EnumGridType.CRAFTING)