Texture for interface
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@@ -63,10 +63,6 @@ public abstract class ContainerBase extends Container
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if (slot instanceof SlotSpecimen)
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{
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// @TODO: Put whole the stack if left click
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// @TODO: Put one item from stack if right click
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// @TODO: If item is already there, on left / right click add 1 or remove 1
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// @TODO: If click with empty stack, empty it out
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if (clickedButton == 2 || player.inventory.getItemStack() == null)
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{
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slot.putStack(null);
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@@ -119,6 +119,7 @@ public class ClientProxy extends CommonProxy
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(RefinedStorageBlocks.WIRELESS_TRANSMITTER), 0, new ModelResourceLocation("refinedstorage:wireless_transmitter", "inventory"));
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(RefinedStorageBlocks.DETECTOR), 0, new ModelResourceLocation("refinedstorage:detector", "inventory"));
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(RefinedStorageBlocks.RELAY), 0, new ModelResourceLocation("refinedstorage:relay", "inventory"));
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(RefinedStorageBlocks.INTERFACE), 0, new ModelResourceLocation("refinedstorage:interface", "inventory"));
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ModelLoader.setCustomStateMapper(RefinedStorageBlocks.STORAGE, (new StateMap.Builder())
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.ignore(RefinedStorageBlocks.STORAGE.DIRECTION)
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