Pattern item..

This commit is contained in:
Raoul Van den Berge
2016-04-07 14:32:46 +02:00
parent a4f8c94bb4
commit e3706a6c76
8 changed files with 31 additions and 2 deletions

View File

@@ -88,6 +88,7 @@ public class CommonProxy {
registerItem(RefinedStorageItems.SILICON);
registerItem(RefinedStorageItems.PROCESSOR);
registerItem(RefinedStorageItems.STORAGE_PART);
registerItem(RefinedStorageItems.PATTERN);
// Processors
SoldererRegistry.addRecipe(new SoldererRecipePrintedProcessor(ItemProcessor.TYPE_PRINTED_BASIC));
@@ -342,6 +343,16 @@ public class CommonProxy {
'E', new ItemStack(RefinedStorageItems.QUARTZ_ENRICHED_IRON)
);
// Pattern
GameRegistry.addRecipe(NBTStorage.initNBT(new ItemStack(RefinedStorageItems.PATTERN)),
"GRG",
"RGR",
"EEE",
'G', new ItemStack(Blocks.glass),
'R', new ItemStack(Items.redstone),
'E', new ItemStack(RefinedStorageItems.QUARTZ_ENRICHED_IRON)
);
// Storage Blocks
SoldererRegistry.addRecipe(new SoldererRecipeStorage(EnumStorageType.TYPE_1K, ItemStoragePart.TYPE_1K));
SoldererRegistry.addRecipe(new SoldererRecipeStorage(EnumStorageType.TYPE_4K, ItemStoragePart.TYPE_4K));