This condition is not needed. We're a network node. Not a tile entity. World will be non null.
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@@ -86,7 +86,7 @@ public class NetworkNodeGrid extends NetworkNode implements IGridNetworkAware {
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super.onContentsChanged(slot);
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ItemStack pattern = getStackInSlot(slot);
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if (slot == 1 && !pattern.isEmpty() && world != null) {
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if (slot == 1 && !pattern.isEmpty()) {
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boolean isPatternProcessing = ItemPattern.isProcessing(pattern);
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if (isPatternProcessing && isProcessingPattern()) {
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