Removed old code ignoring bucket amounts above 1 Fixes #2171" (#2223)

* Removed old code ignoring bucket amounts above 1 Fixes #2171"

* Added Crafters updating open grids if they receive a new pattern implements #2088

* Revert "Added Crafters updating open grids if they receive a new pattern implements #2088"

This reverts commit e5169503
This commit is contained in:
Darkere
2019-07-20 16:32:02 +02:00
committed by Raoul
parent db4cb8a876
commit e98de41648
2 changed files with 3 additions and 3 deletions

View File

@@ -1,5 +1,8 @@
# Refined Storage Changelog # Refined Storage Changelog
### 1.6.15
- Fixed recipes with more than 1 bucket of fluid not transferring from JEI
### 1.6.14 ### 1.6.14
- Fixed server crash (raoulvdberge) - Fixed server crash (raoulvdberge)

View File

@@ -159,9 +159,6 @@ public class MessageGridProcessingTransfer extends MessageHandlerPlayerToServer<
private void setFluidSlots(FluidInventory inventory, Collection<FluidStack> stacks, int begin, int end) { private void setFluidSlots(FluidInventory inventory, Collection<FluidStack> stacks, int begin, int end) {
for (FluidStack stack : stacks) { for (FluidStack stack : stacks) {
if (stack.amount > Fluid.BUCKET_VOLUME) {
continue;
}
inventory.setFluid(begin, stack.copy()); inventory.setFluid(begin, stack.copy());