Add keep a changelog format for v1.2.x series.

This commit is contained in:
raoulvdberge
2023-06-30 16:25:00 +02:00
parent c378d35da3
commit f04df35db6
2 changed files with 369 additions and 240 deletions

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@@ -1,244 +1,5 @@
# Refined Storage Changelog # Refined Storage Changelog
### 1.2.26
- Fixed Interface duping items on extract-only storages (raoulvdberge)
- Fixed calculating crafting resources for more than 9 unique items, for addon mods (ExpensiveKoala)
### 1.2.25
- Fire event on completion of an autocrafting task (way2muchnoise)
- Fire playerCrafting event when shift clicking in the grid (way2muchnoise)
- Allow INodeNetwork instances to return an ItemStack for display in Controller GUI (bmwalter68)
### 1.2.24
- Made the keybinding to focus on the Grid search bar configurable (way2muchnoise)
- Autocrafting bugfixes (way2muchnoise)
### 1.2.23
- Implemented support for the Forge update JSON system (raoulvdberge)
- Fixed crash in storage cache (raoulvdberge)
- Fixed Crafting Pattern model (pauljoda)
- Fixed Constructor not working on Botania flowers (raoulvdberge)
- Fixed Disk Manipulator crash (raoulvdberge)
- Fixed slow oredict comparisons causing TPS lag (raoulvdberge)
- The Detector no longer outputs a strong redstone signal (raoulvdberge)
### 1.2.22
- Fixed recipe for Processing Pattern Encoder not using oredictionary for the workbench (VT-14)
- Fixed Fluid Interface not dropping inventory contents (raoulvdberge)
- Fixed glitchy upgrade recipes in the Solderer (raoulvdberge)
### 1.2.21
- Fixed crash when placing head with Constructor (raoulvdberge)
### 1.2.20
- Fixed client side crash with cables (raoulvdberge)
- Added Solderer particles (raoulvdberge)
- Added Grid sorting by ID (way2muchnoise)
### 1.2.19
- Added integration for Collosal Chests for the External Storage, Importer and Exporter improving performance (
way2muchnoise)
- Exposed the Network Card inventory of the Network Transmitter so other tiles can interact with it (raoulvdberge)
- Increased size of Detector textbox (way2muchnoise)
- Autocrafting bugfixes (way2muchnoise)
- Fixed stack upgrades not working in exporter when stack size is 16 (way2muchnoise)
- Fixed crash when rotating External Storage (raoulvdberge)
- Handle breaking and placing blocks better for Constructor and Destructor (way2muchnoise)
- Updated cable part back texture and Construction and Destruction Core textures (CyanideX)
- Updated Forge to 2221 (raoulvdberge)
- Fixed disk textures not working on latest Forge (raoulvdberge)
- Updated Chinese translation (TartaricAcid)
### 1.2.18
- Performance improvements with oredict autocrafting (way2muchnoise)
- Fixed client side crash with cable (raoulvdberge)
- Fixed client side crash with disk drive (raoulvdberge)
- Fixed crash with external storage in fluid mode (raoulvdberge)
- Fluid Grid now first tries to get buckets from your inventory instead of the storage (raoulvdberge)
### 1.2.17
- Ignore damage for damageable items when transferring into crafting grid (way2muchnoise)
- Ignore tags from given items when transferring into crafting grid (way2muchnoise)
- Remove sidedness from fluid interface (way2muchnoise)
- Using tab in a grid that isn't in autoselected mode will focus on the search box (raoulvdberge)
- Add Ore Dictionary grid filter (use $ as prefix like in JEI) (way2muchnoise)
- The Stack Upgrade in a Constructor in item dropping mode will drop stacks of items at a time (raoulvdberge)
- Fixed Constructor in liquid mode being able to place fluids <1000 mB (raoulvdberge)
- Fixed Solderer recipe conflicts, allowing for easier automation (raoulvdberge)
- Fixed machines not connecting with cable after Controller (raoulvdberge)
### 1.2.16
- Fixed an autocrafting regression (way2muchnoise)
- Fixed crash with External Storage (raoulvdberge)
### 1.2.15
- Autocrafting bugfixes (way2muchnoise)
- Fixed Grid Filter hiding everything when 2 or more items are in it (raoulvdberge)
- Fixed External Storage crash when breaking a connected inventory (raoulvdberge)
### 1.2.14
- Fixed server crash (way2muchnoise)
### 1.2.13
- Fixed memes not working (raoulvdberge)
- Fixed controller causing network rebuild on every neighbor change (raoulvdberge)
- Autocrafting bugfixes (way2muchnoise)
- Fixed Wireless Transmitter working even if it was disabled with redstone mode (raoulvdberge)
- Fixed Solderer not accepting books created in an Anvil (raoulvdberge)
- Made sure External Storage always has the correct inventory in world (raoulvdberge)
### 1.2.12
- Fixed TPS lag on very large crafting tasks (way2muchnoise)
- Fixed not being able to use autocrafting on some EnderIO items (way2muchnoise)
- Fixed not being able to start autocrafting for storage disks (raoulvdberge)
- Fixed oredict button not having the correct position on a small resolution (raoulvdberge)
- Fixed Constructor not using Crafting Upgrade when in item dropping mode (InusualZ)
- Updated French translation (Leventovitch)
### 1.2.11
- Made the Interface sideless, you can just insert or extract from any side (raoulvdberge)
- The Grid now resizes based on screen size (max rows can be configured) (raoulvdberge, way2muchnoise)
- Added configuration option to enable large fonts in Grid (raoulvdberge, way2muchnoise)
### 1.2.10
- A few autocrafting bugfixes (way2muchnoise)
- Fixed a crash with the Disk Manipulator (way2muchnoise)
- Fixed not respecting "Extract only" option for storages (raoulvdberge)
- Fixed bug with opening a network item with food in offhand (raoulvdberge)
- Fixed other fluid storages going negative when using void excess fluids option (raoulvdberge)
- Made Solderer tooltip less big (raoulvdberge)
### 1.2.9
- Updated Forge to 2185 (raoulvdberge)
- Fixed Wrench clearing NBT data when reset causing problems with Morph O Tool (raoulvdberge)
### 1.2.8
- Fixed autocrafting bugs (way2muchnoise)
### 1.2.7
- Updated German translation (LHS_Buster)
- Fixed not being able to place disks in Disk Drives on servers (raoulvdberge)
### 1.2.6
- Processing patterns can now insert buckets (way2muchnoise)
- Fixed crash with Exporters in fluid mode (raoulvdberge)
- Removed Solderer progress percentage text (raoulvdberge)
### 1.2.5
- The Constructor can now place fireworks (raoulvdberge)
- Added "View Recipes" JEI toggle in Solderer (way2muchnoise)
- Fixed a bunch of autocrafting bugs (way2muchnoise)
- Fixed Grid search not working correctly (raoulvdberge)
- Fixed items disappearing from Solderer inventory (way2muchnoise)
- Fixed being able to take fluids that have less than 1000 millibuckets filled in Fluid Grid (way2muchnoise)
- Fixed Constructor being able to place fluids that have less than 1000 millibuckets (way2muchnoise)
- Fixed Exporter and Importer not working properly with fluids (way2muchnoise)
- Fixed inserting new stack type with right click in Grid causing a desync (raoulvdberge)
- Fixed Constructor not calling block place event (raoulvdberge)
- Fixed shift clicking non disk items in the Disk Manipulator voiding them (way2muchnoise)
- Updated Forge to 2151 (way2muchnoise)
### 1.2.4
- Added tooltip search with # (raoulvdberge)
- Mod search can now also take mod name instead of just id (raoulvdberge)
- Fixed bug where Disk Manipulator doesn't save disks (raoulvdberge)
- Fixed Disk Drive stored quantity GUI text hovering over other text (raoulvdberge)
- Fixed External Storage being in item and fluid mode at the same time (raoulvdberge)
- Fixed Wrench working when player is not sneaking (raoulvdberge)
- Fixed External Storage cache counting items up when extracting (raoulvdberge)
- Fixed External Storage cache not working properly on Compacting Drawers (raoulvdberge)
- Removed ability to put External Storages on Refined Storage network blocks (raoulvdberge)
### 1.2.3
- Fixed fluid cache updating wrongly (raoulvdberge)
- Fixed Exporter scheduling too many crafting tasks (raoulvdberge)
### 1.2.2
- Various autocrafting fixes (way2muchnoise)
- Fixed item voiding when exporting to a chest with a storage in Extract Only mode (raoulvdberge)
### 1.2.1
- Added Wireless Crafting Monitor (with temporary textures) (raoulvdberge)
- Added support for JEI R and U keys in Grids (raoulvdberge)
- Fixed crafting upgrade having weird behavior (raoulvdberge)
- Fixed external storage not updating when loading chunk (raoulvdberge)
- Fixed external storage crash (raoulvdberge)
- Fixed weird autocrafting behavior (way2muchnoise)
- Removed controller explosions when multiple controllers are connected to the same network (raoulvdberge)
- You can now decompose storage disks if the item count is below zero by any chance (raoulvdberge)
### 1.2
- Added new autocrafting system (way2muchnoise)
- Added ore dictionary autocrafting (way2muchnoise)
- Added recipe transfer handler for Processing Pattern Encoder (way2muchnoise)
- Added void excess items functionality to storage blocks (geldorn, raoulvdberge, InusualZ)
- Added config option to configure RS to EU conversion rates (InusualZ)
- Added ability to toggle between insert and extract, only insert and only extract mode in storage blocks (InusualZ,
raoulvdberge)
- Added Silk Touch Upgrade for Destructor (InusualZ)
- Added Fortune Upgrade for Destructor (InusualZ)
- Added ore dictionary compare toggle to storage I/O blocks (raoulvdberge)
- Added disk leds to Disk Drive block that shows the disks (raoulvdberge)
- Added disk leds to Disk Manipulator block that shows the disks (raoulvdberge)
- Added Wrench, has two modes: configuration saving / reading mode, and rotation mode (raoulvdberge)
- Changed storage GUIs (raoulvdberge)
- Changed default EU conversion rate to be 1:8 with RS (raoulvdberge)
- Controller sorts by energy usage in GUI (highest to lowest) (raoulvdberge)
- The Constructor can now drop items in the world (raoulvdberge)
- The Constructor can now place skulls (modmuss50)
- The Destructor can now pick up items in the world (InusualZ)
- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once (raoulvdberge)
- Detector without any filter will detect based on total items or fluids stored (raoulvdberge)
- Storage disks and storage blocks now don't despawn anymore when dropped in the world (raoulvdberge)
- Grid item and fluid quantity now only rounds to 1 digit after comma (raoulvdberge)
- Items count can no longer overflow, and will max out at the maximum integer value (raoulvdberge)
- Limited network transmitter usage to 1000 RS/t (raoulvdberge)
- Fixed lag issues caused by External Storage (raoulvdberge)
- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
- Fixed being able to pipe items in the export slots of the Interface (InusualZ)
- Fixed Interface being stuck when item isn't accepted in storage (InusualZ)
- Fixed items with colored name being uncolored in Grid (raoulvdberge)
- Fixed fluid rendering bugging out side buttons (raoulvdberge)
- Fixed item count going negative when using the Disk Manipulator (InusualZ)
- Fixed Storage Drawer quantities not updating properly on Void Drawers (geldorn)
- Fixed Disk Manipulator blocking items transferring in some cases (InusualZ)
- Fixed External Storage crafting recipe not supporting ore dictionary chests (raoulvdberge)
- Fixed when shift clicking crafting recipe and inventory is full items are dropping on the ground instead of going in
the system (raoulvdberge)
- Fixed glitchy rendering of cable parts in item form (raoulvdberge)
- Fixed Destructor being able to break bedrock (InusualZ)
- Fixed External Storage thinking that items are inserted in Extra Utilities Trash Cans (InusualZ)
- Fixed Grid quantities being unreadable when using unicode font (raoulvdberge)
- Fixed disconnecting when Storage Disk or Storage Block is too big (raoulvdberge)
- Updated Storage Drawers API (raoulvdberge)
### 1.1.3 ### 1.1.3
- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge) - Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge)

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@@ -1719,7 +1719,7 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
### Removed ### Removed
- Removed debug output from 1.4.5. - Removed debug output from v1.4.5.
## [v1.4.5-beta] - 2017-05-14 ## [v1.4.5-beta] - 2017-05-14
@@ -1978,3 +1978,371 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
- Removed RF support, use Forge Energy instead. - Removed RF support, use Forge Energy instead.
- Removed IC2 support. - Removed IC2 support.
- Removed MCMultiPart support (will be re-added as soon as MCMultiPart for MC 1.11 is available). - Removed MCMultiPart support (will be re-added as soon as MCMultiPart for MC 1.11 is available).
## [v1.2.26] - 2017-06-10
### Fixed
- Fixed Interface duping items on extract-only storages.
- Fixed calculating crafting resources for more than 9 unique items, for addon mods.
## [v1.2.25] - 2017-03-25
### Changed
- Fire event on completion of an autocrafting task.
- Fire player crafting event when shift clicking in the grid.
- Allow INodeNetwork instances to return an ItemStack for display in Controller GUI.
## [v1.2.24] - 2017-03-18
### Changed
- Made the keybinding to focus on the Grid search bar configurable.
### Fixed
- Autocrafting bugfixes.
## [v1.2.23] - 2017-03-11
### Added
- Implemented support for the Forge update JSON system.
### Changed
- The Detector no longer outputs a strong redstone signal.
### Fixed
- Fixed crash in storage cache.
- Fixed Crafting Pattern model.
- Fixed Constructor not working on Botania flowers.
- Fixed Disk Manipulator crash.
- Fixed slow oredict comparisons causing TPS lag.
## [v1.2.22] - 2017-02-19
### Fixed
- Fixed recipe for Processing Pattern Encoder not using oredictionary for the workbench.
- Fixed Fluid Interface not dropping inventory contents.
- Fixed glitchy upgrade recipes in the Solderer.
## [v1.2.21] - 2017-02-07
### Fixed
- Fixed crash when placing head with Constructor.
## [v1.2.20] - 2017-02-02
### Added
- Added Solderer particles.
- Added Grid sorting by ID.
### Fixed
- Fixed client side crash with cables.
## [v1.2.19] - 2017-02-01
### Added
- Added integration for Collosal Chests for the External Storage, Importer and Exporter improving performance.
### Changed
- Updated cable part back texture and Construction and Destruction Core textures.
- Updated Forge to 2221.
- Updated Chinese translation.
- Exposed the Network Card inventory of the Network Transmitter so other tiles can interact with it.
- Increased size of Detector textbox.
- Autocrafting bugfixes.
- Handle breaking and placing blocks better for Constructor and Destructor.
### Fixed
- Fixed stack upgrades not working in exporter when stack size is 16.
- Fixed crash when rotating External Storage.
- Fixed disk textures not working on latest Forge.
## [v1.2.18] - 2017-01-22
### Changed
- Fluid Grid now first tries to get buckets from your inventory instead of the storage.
- Performance improvements with oredict autocrafting.
### Fixed
- Fixed client side crash with cable.
- Fixed client side crash with disk drive.
- Fixed crash with external storage in fluid mode.
## [v1.2.17] - 2017-01-12
### Added
- Add Ore Dictionary grid filter (use $ as prefix like in JEI).
### Changed
- Ignore damage for damageable items when transferring into crafting grid.
- Ignore tags from given items when transferring into crafting grid.
- Removed sidedness from fluid interface.
- Using tab in a grid that isn't in autoselected mode will focus on the search box.
- The Stack Upgrade in a Constructor in item dropping mode will drop stacks of items at a time.
### Fixed
- Fixed Constructor in liquid mode being able to place fluids <1000 mB.
- Fixed Solderer recipe conflicts, allowing for easier automation.
- Fixed machines not connecting with cable after Controller.
## [v1.2.16] - 2017-01-04
### Fixed
- Fixed an autocrafting regression.
- Fixed crash with External Storage.
## [v1.2.15] - 2017-01-03
### Fixed
- Fixed Grid Filter hiding everything when 2 or more items are in it.
- Fixed External Storage crash when breaking a connected inventory.
- Autocrafting bugfixes.
## [v1.2.14] - 2016-12-24
### Fixed
- Fixed server crash.
## [v1.2.13] - 2016-12-23
### Fixed
- Fixed memes not working.
- Fixed controller causing network rebuild on every neighbor change.
- Fixed Wireless Transmitter working even if it was disabled with redstone mode.
- Fixed Solderer not accepting books created in an Anvil.
- Autocrafting bugfixes.
- Made sure External Storage always has the correct inventory in world.
## [v1.2.12] - 2016-12-16
### Changed
- Updated French translation.
### Fixed
- Fixed TPS lag on very large crafting tasks.
- Fixed not being able to use autocrafting on some EnderIO items.
- Fixed not being able to start autocrafting for storage disks.
- Fixed oredict button not having the correct position on a small resolution.
- Fixed Constructor not using Crafting Upgrade when in item dropping mode.
## [v1.2.11] - 2016-12-10
### Added
- Added configuration option to enable large fonts in Grid.
### Changed
- The Grid now resizes based on screen size (max rows can be configured).
- Made the Interface sideless, you can just insert or extract from any side.
## [v1.2.10] - 2016-12-09
### Changed
- Made Solderer tooltip less big.
### Fixed
- Fixed a crash with the Disk Manipulator.
- Fixed not respecting "Extract only" option for storages.
- Fixed bug with opening a network item with food in offhand.
- Fixed other fluid storages going negative when using void excess fluids option.
- A few autocrafting bugfixes.
## [v1.2.9] - 2016-12-06
### Changed
- Updated Forge to 2185.
### Fixed
- Fixed Wrench clearing NBT data when reset causing problems with Morph O Tool.
## [v1.2.8] - 2016-11-30
### Fixed
- Fixed autocrafting bugs.
## [v1.2.7] - 2016-11-29
### Changed
- Updated German translation.
### Fixed
- Fixed not being able to place disks in Disk Drives on servers.
## [v1.2.6] - 2016-11-26
### Changed
- Processing patterns can now insert buckets.
### Fixed
- Fixed crash with Exporters in fluid mode.
### Removed
- Removed Solderer progress percentage text.
## [v1.2.5] - 2016-11-24
### Added
- Added "View Recipes" JEI toggle in Solderer.
### Changed
- The Constructor can now place fireworks.
- Updated Forge to 2151.
### Fixed
- Fixed a bunch of autocrafting bugs.
- Fixed Grid search not working correctly.
- Fixed items disappearing from Solderer inventory.
- Fixed being able to take fluids that have less than 1000 millibuckets filled in Fluid Grid.
- Fixed Constructor being able to place fluids that have less than 1000 millibuckets.
- Fixed Exporter and Importer not working properly with fluids.
- Fixed inserting new stack type with right click in Grid causing a desync.
- Fixed Constructor not calling block place event.
- Fixed shift clicking non disk items in the Disk Manipulator voiding them.
## [v1.2.4] - 2016-11-10
### Added
- Added tooltip search with #.
### Changed
- Mod search can now also take mod name instead of just id.
### Fixed
- Fixed bug where Disk Manipulator doesn't save disks.
- Fixed Disk Drive stored quantity GUI text hovering over other text.
- Fixed External Storage being in item and fluid mode at the same time.
- Fixed Wrench working when player is not sneaking.
- Fixed External Storage cache counting items up when extracting.
- Fixed External Storage cache not working properly on Compacting Drawers.
### Removed
- Removed ability to put External Storages on Refined Storage network blocks.
## [v1.2.3] - 2016-11-06
### Fixed
- Fixed fluid cache updating wrongly.
- Fixed Exporter scheduling too many crafting tasks.
## [v1.2.2] - 2016-11-05
### Fixed
- Fixed item voiding when exporting to a chest with a storage in Extract Only mode.
- Various autocrafting fixes.
## [v1.2.1] - 2016-11-05
### Added
- Added Wireless Crafting Monitor (with temporary textures).
- Added support for JEI R and U keys in Grids.
### Changed
- You can now decompose storage disks if the item count is below zero by any chance.
### Fixed
- Fixed crafting upgrade having weird behavior.
- Fixed external storage not updating when loading chunk.
- Fixed external storage crash.
- Fixed weird autocrafting behavior.
### Removed
- Removed controller explosions when multiple controllers are connected to the same network.
## [v1.2.0] - 2016-11-03
### Added
- Added new autocrafting system.
- Added ore dictionary autocrafting.
- Added recipe transfer handler for Processing Pattern Encoder.
- Added void excess items functionality to storage blocks.
- Added config option to configure RS to EU conversion rates.
- Added ability to toggle between insert and extract, only insert and only extract mode in storage blocks.
- Added Silk Touch Upgrade for Destructor.
- Added Fortune Upgrade for Destructor.
- Added ore dictionary compare toggle to storage I/O blocks.
- Added disk leds to Disk Drive block that shows the disks.
- Added disk leds to Disk Manipulator block that shows the disks.
- Added Wrench, has two modes: configuration saving / reading mode, and rotation mode.
- Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once.
### Changed
- Changed storage GUIs.
- Changed default EU conversion rate to be 1:8 with RS.
- The Constructor can now drop items in the world.
- The Constructor can now place skulls.
- The Destructor can now pick up items in the world.
- Storage disks and storage blocks now don't despawn anymore when dropped in the world.
- Grid item and fluid quantity now only rounds to 1 digit after comma.
- Items count can no longer overflow, and will max out at the maximum integer value.
- Updated Storage Drawers API.
- Controller sorts by energy usage in GUI (highest to lowest).
- Detector without any filter will detect based on total items or fluids stored.
- Limited network transmitter usage to 1000 RS/t.
### Fixed
- Fixed lag issues caused by External Storage.
- Fixed resetting a stack of patterns yields 1 blank pattern.
- Fixed being able to pipe items in the export slots of the Interface.
- Fixed Interface being stuck when item isn't accepted in storage.
- Fixed items with colored name being uncolored in Grid.
- Fixed fluid rendering bugging out side buttons.
- Fixed item count going negative when using the Disk Manipulator.
- Fixed Storage Drawer quantities not updating properly on Void Drawers.
- Fixed Disk Manipulator blocking items transferring in some cases.
- Fixed External Storage crafting recipe not supporting ore dictionary chests.
- Fixed when shift clicking crafting recipe and inventory is full items are dropping on the ground instead of going in the system.
- Fixed glitchy rendering of cable parts in item form.
- Fixed Destructor being able to break bedrock.
- Fixed External Storage thinking that items are inserted in Extra Utilities Trash Cans.
- Fixed Grid quantities being unreadable when using unicode font.
- Fixed disconnecting when Storage Disk or Storage Block is too big.