The Detector no longer outputs a strong redstone signal, fixes #1017
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@@ -7,6 +7,7 @@
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- Fixed Crafting Pattern model (pauljoda)
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- Fixed Quartz Enriched Iron and the block form of it not having an oredictionary entry (raoulvdberge)
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- Fixed crash in storage cache (raoulvdberge)
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- The Detector no longer outputs a strong redstone signal (raoulvdberge)
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### 1.4.1
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- Added Storage Monitor (raoulvdberge)
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@@ -54,12 +54,6 @@ public class BlockDetector extends BlockNode {
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return ((TileDetector) world.getTileEntity(pos)).getNode().isPowered() ? 15 : 0;
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}
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@Override
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@SuppressWarnings("deprecation")
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public int getStrongPower(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
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return getWeakPower(state, world, pos, side);
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}
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@Override
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@SuppressWarnings("deprecation")
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public boolean canProvidePower(IBlockState state) {
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@@ -65,7 +65,6 @@ public class TileDetector extends TileNode<NetworkNodeDetector> {
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dataManager.addWatchedParameter(AMOUNT);
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}
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@Override
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public void readUpdate(NBTTagCompound tag) {
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getNode().setPowered(tag.getBoolean(NBT_POWERED));
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