The Detector no longer outputs a strong redstone signal, fixes #1017

This commit is contained in:
raoulvdberge
2017-03-11 11:56:42 +01:00
parent bb9c43ad69
commit f5128e1f20
3 changed files with 1 additions and 7 deletions

View File

@@ -7,6 +7,7 @@
- Fixed Crafting Pattern model (pauljoda)
- Fixed Quartz Enriched Iron and the block form of it not having an oredictionary entry (raoulvdberge)
- Fixed crash in storage cache (raoulvdberge)
- The Detector no longer outputs a strong redstone signal (raoulvdberge)
### 1.4.1
- Added Storage Monitor (raoulvdberge)

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@@ -54,12 +54,6 @@ public class BlockDetector extends BlockNode {
return ((TileDetector) world.getTileEntity(pos)).getNode().isPowered() ? 15 : 0;
}
@Override
@SuppressWarnings("deprecation")
public int getStrongPower(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
return getWeakPower(state, world, pos, side);
}
@Override
@SuppressWarnings("deprecation")
public boolean canProvidePower(IBlockState state) {

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@@ -65,7 +65,6 @@ public class TileDetector extends TileNode<NetworkNodeDetector> {
dataManager.addWatchedParameter(AMOUNT);
}
@Override
public void readUpdate(NBTTagCompound tag) {
getNode().setPowered(tag.getBoolean(NBT_POWERED));