Changed default Grid sorting type to quantity
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@@ -9,6 +9,7 @@
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- Added the ability to see the output of a Pattern by holding shift (raoulvdberge)
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- Added the ability to see the output of a Pattern by holding shift (raoulvdberge)
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- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge)
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- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge)
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- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge)
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- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge)
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- Changed default Grid sorting type to quantity (raoulvdberge)
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- Updated Dutch translation (raoulvdberge)
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- Updated Dutch translation (raoulvdberge)
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- Updated Chinese translation (TartaricAcid)
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- Updated Chinese translation (TartaricAcid)
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@@ -149,7 +149,7 @@ public class TileGrid extends TileNode implements IGrid {
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private int viewType = VIEW_TYPE_NORMAL;
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private int viewType = VIEW_TYPE_NORMAL;
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private int sortingDirection = SORTING_DIRECTION_DESCENDING;
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private int sortingDirection = SORTING_DIRECTION_DESCENDING;
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private int sortingType = SORTING_TYPE_NAME;
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private int sortingType = SORTING_TYPE_QUANTITY;
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private int searchBoxMode = SEARCH_BOX_MODE_NORMAL;
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private int searchBoxMode = SEARCH_BOX_MODE_NORMAL;
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public TileGrid() {
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public TileGrid() {
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