pushing stuff to grid storage

This commit is contained in:
Raoul Van den Berge
2015-12-12 00:04:29 +01:00
parent c271f0f5c5
commit feac88c17f
12 changed files with 385 additions and 48 deletions

View File

@@ -9,6 +9,7 @@ import cpw.mods.fml.relauncher.Side;
import storagecraft.SC;
import storagecraft.SCBlocks;
import storagecraft.gui.GuiHandler;
import storagecraft.network.MessagePushToStorage;
import storagecraft.network.MessageTileUpdate;
import storagecraft.tile.TileCable;
import storagecraft.tile.TileController;
@@ -17,21 +18,22 @@ import storagecraft.tile.TileGrid;
public class CommonProxy {
public void preInit(FMLPreInitializationEvent e) {
SC.NETWORK.registerMessage(MessageTileUpdate.class, MessageTileUpdate.class, 0, Side.CLIENT);
SC.NETWORK.registerMessage(MessagePushToStorage.class, MessagePushToStorage.class, 1, Side.SERVER);
NetworkRegistry.INSTANCE.registerGuiHandler(SC.INSTANCE, new GuiHandler());
GameRegistry.registerTileEntity(TileController.class, "controller");
GameRegistry.registerTileEntity(TileCable.class, "cable");
GameRegistry.registerTileEntity(TileGrid.class, "grid");
GameRegistry.registerBlock(SCBlocks.CONTROLLER, "controller");
GameRegistry.registerBlock(SCBlocks.CABLE, "cable");
GameRegistry.registerBlock(SCBlocks.GRID, "grid");
}
public void init(FMLInitializationEvent e) {
}
public void postInit(FMLPostInitializationEvent e) {
}
}