Fixed crash when loading a network. Fixes#2381
Experimental test for #2345
Fixed being able to drain energy from the Refined Storage Controller. Fixes#2361
Fixed the Grid crashing on a item/fluid update-heavy storage system. Fixes#2345
Fixed the Grid crashing on a item/fluid update-heavy storage system (PT. 2). Fixes#2345
Fixed the Grid crashing on a item/fluid update-heavy storage system (PT. 3, fix typo). Fixes#2345
Update changelog
Fix issue in extractEnergyInternal
Fixed crash with the Disk Manipulator and using item/fluid filters when inserting into the network. Fixes#2367
Rename IPortableGrid#isActive -> IPortableGrid#isGridActive, IGrid#isActive -> IGrid#isGridActive, ICraftingMonitor#isActive -> ICraftingMonitor#isActiveOnClient, CrafterManagerNetworkNode#isActive -> CrafterManagerNetworkNode#isActiveOnClient
Fixed the network being able to run off 1 FE/t. Fixes#2369
Fixed the Grid displaying the old quantity when shift clicking an entire stack out.
Update the storage stacker entry as well on the crafting stack.
When pressing ESCAPE in the search box on the Grid or Crafter Manager, focus on the search bar will be lost first before closing the GUI immediately. Then on the next ESCAPE press, the GUI will be closed.
Fix performance issue caused by getEnergyUsage calls.
Optimize any call to getEnergyUsage.
* Begin work on input configuration
* Sync
* Saving
* Readability
* Apply
* Invalidate pattern when declared tags are no longer applicable
* Move pattern creation to a factory
* Localize error message
* Add flag for input config slots
* Apply allowed tags when pattern is inserted
* Fix ctor
* Initial layout
* When putting a pattern, use processing from pattern
* When jei transferring, switch to correct mode