Commit Graph

3913 Commits

Author SHA1 Message Date
Anton Bulakh
b24ce55edd Speed up pattern validation by using now-fixed cache (#3011) 2021-06-13 11:33:24 +02:00
raoulvdberge
c2adba68c0 Update Forge 2021-06-13 11:30:06 +02:00
raoulvdberge
884610100e Fixes Z fighting on the storage monitor and adds a flat look for items displayed on it. Fixes #2768 2021-06-12 18:18:12 +02:00
raoulvdberge
a42e629734 Revert "Fix craftable stack vanishing or duplicating when using craftable view (#2940)"
This reverts commit e10f2593
2021-06-12 17:31:06 +02:00
raoulvdberge
b456419fca Update changelog 2021-06-12 17:27:05 +02:00
raoulvdberge
63843469bb Removed experimental pipeline nagging message. Fixes #2727 2021-06-12 17:26:38 +02:00
raoulvdberge
0888cae8c9 Remove Sonar as it doesn't work with J8 2021-06-12 17:15:37 +02:00
Jeremiah Winsley
b91e2abded fix npe in external storage when IFluidHandler goes away (#2944) 2021-06-12 17:12:23 +02:00
Darkere
c4496c5702 add early escape for crafter pattern insertion (#2978) 2021-06-12 17:10:28 +02:00
BlueAgent
e10f25938f Fix craftable stack vanishing or duplicating when using craftable view (#2940)
When an associated non-craftable stack was:
- Fully removed, the craftable stack duplicated.
- Newly added, the craftable stack vanished.
2021-06-12 17:09:10 +02:00
Anton Bulakh
9c21cad9f6 Improve performance for fast crafters (#3000) 2021-06-12 17:07:43 +02:00
Darkere
2128cae72b also break loop if we do not yet have enough ingredients (#3001)
* also break loop if we do not yet have enough ingredients

* clean up if statements
2021-06-12 17:05:46 +02:00
Anton Bulakh
f596531798 Fix pattern cache (#3010)
* Fix pattern cache

* Address review comments
2021-06-12 16:58:35 +02:00
Darkere
7d6bc10a52 check playerinventory and patterns too 2021-06-09 21:36:22 +02:00
Darkere
3516af186a allow for cleaner override 2021-06-09 18:39:37 +02:00
Darkere
7292984d54 allow addons to override autocrafting insertion 2021-06-09 18:27:26 +02:00
Anton Bulakh
01911e2650 Load special models in appropriate event, fixing the banner fix (#3003) 2021-06-09 18:01:10 +02:00
Darkere
e372c150b0 fix detector crashing when dyed and deactivating powered state (#2974) 2021-06-09 17:56:57 +02:00
Anton Bulakh
7a888aaf3e Remove calculation threads causing concurrency issues (#3002) 2021-06-09 17:54:49 +02:00
Darkere
eb78501629 remove commented out code 2021-05-14 17:09:57 +02:00
Darkere
8dc30ce466 Add packet splitting for some packets 2021-05-14 17:05:46 +02:00
Darkere
e353efe95c use storage cache instead of simulated extraction 2021-05-13 15:14:02 +02:00
Darkere
6d4f794325 JEI transfer picks the most common ingredient 2021-05-13 14:49:41 +02:00
Darkere
c45991ed83 show hours on crafting monitor if necessary (#2973) 2021-05-12 20:43:53 +02:00
Darkere
d58ed7a234 fixed capacity rendering for creative storage (#2964) 2021-05-12 15:42:50 +02:00
Darkere
b2e829ed42 fix tooltip position for transfer in JEI (#2971) 2021-05-12 15:40:16 +02:00
Darkere
f097db44c9 fix pathfinding over cables (#2972) 2021-05-12 15:38:43 +02:00
Darkere
315149b1d2 fix dismantling storage blocks not checking stacksize (#2970) 2021-05-12 14:55:35 +02:00
Darkere
a5b0e1bce5 bugfix 2021-05-12 13:58:56 +02:00
Darkere
be599ac9aa move storage tracker to its own file to avoid nbt size problems 2021-05-12 13:49:25 +02:00
Darkere
380b5e4394 Fixed Banners breaking (#2960)
* fix banners

* actually fix banners
2021-05-09 10:49:15 +02:00
Darkere
79a37f8ab7 ignore unbound keybinds (#2962) 2021-05-09 10:49:04 +02:00
Akihiro Nagai
597efa8cc8 Revert "Update ja_jp.json (#2739)" (#2895) 2021-04-27 20:56:16 +02:00
ylou
18d29ec09d Calculate vertex data step size in FullbrightBakedModel (#2943)
* Calculate vertex data step size in FullbrightBakedModel

* Update changelog and bump up version
2021-04-24 19:10:05 +02:00
Buuz135
4a78c775bb Fixed Cover rendering on the south side 2021-02-19 18:31:14 +01:00
Buuz135
7104424af8 Added Cover Collision 2021-02-19 18:30:08 +01:00
Buuz135
27f46bdd99 WIP Covers 2021-02-17 16:10:52 +01:00
raoulvdberge
db00b7d598 Bump to 1.9.13 2021-02-07 22:30:58 +01:00
raoulvdberge
5b5fc91106 Update changelog 2021-02-07 22:18:35 +01:00
Darkere
2615876409 fix interface dupe (#2873) 2021-02-07 21:47:19 +01:00
score
6fae37bd67 Pass "compare" flags into extractItem/extractFluid in more places (#2809) 2021-01-30 22:17:30 +01:00
score
dc196b8993 Crash #2811 fix (#2812)
* Use mutable list to allow updates even when grid is inactive

I don't think this should happen but it does, so this makes it continue
silently instead of crashing.

Fix refinedmods/refinedstorage#2811

* Do not show updated items if there is no full inventory yet

* Ensure gridview list implementation is ArrayList

The update code relies on an indexed mutable list, so that should be
made explicit here.
2021-01-30 22:16:28 +01:00
Darkere
b0ed3bed4d fix fluid conversion in in IOUtil fixes #2772 (#2858) 2021-01-30 22:15:41 +01:00
Darkere
57f6c2b550 fix grid search not working for industrial foregoing (#2823)
* fix grid search not working for industrial foregoing

* change to be the same as grid parsing.

* apply the EXACT SAME parser
2021-01-20 14:08:11 +01:00
Darkere
16e084e7a7 fix allowed tags for fluid outputs (#2819) 2021-01-20 14:07:23 +01:00
Darkere
c1d97cf49a fixed an issue where crafting events were not being fired (#2838) 2021-01-20 14:06:43 +01:00
Darkere
d4b382c4db fix some offline crafting issues (#2839) 2021-01-20 14:06:20 +01:00
raoulvdberge
0495c985db Bump to 1.9.12 2021-01-03 19:01:37 +01:00
raoulvdberge
8908187895 Make changelog cleaner. 2021-01-03 18:50:22 +01:00
Darkere
9263fbbdf5 Fix loading not working on new worlds (#2807)
* fix saving when the disk file did not previously exist

* changelog
2021-01-03 18:49:16 +01:00