package storagecraft.tile; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.IChatComponent; import storagecraft.inventory.InventorySimple; import storagecraft.util.InventoryUtils; public class TileConstructor extends TileMachine implements IInventory, ISidedInventory, ICompareSetting { public static final String NBT_COMPARE = "Compare"; private InventorySimple inventory = new InventorySimple("constructor", 1); private int compare = 0; @Override public int getEnergyUsage() { return 1; } @Override public void updateMachine() { if (ticks % 10 == 0) { BlockPos front = pos.offset(getDirection()); if (worldObj.isAirBlock(front) && inventory.getStackInSlot(0) != null) { ItemStack took = getController().take(inventory.getStackInSlot(0).copy(), compare); if (took != null) { worldObj.setBlockState(front, ((ItemBlock) took.getItem()).getBlock().getDefaultState(), 1 | 2); } } } } @Override public int getCompare() { return compare; } @Override public void setCompare(int compare) { this.compare = compare; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); if (nbt.hasKey(NBT_COMPARE)) { compare = nbt.getInteger(NBT_COMPARE); } InventoryUtils.restoreInventory(this, nbt); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger(NBT_COMPARE, compare); InventoryUtils.saveInventory(this, nbt); } @Override public void fromBytes(ByteBuf buf) { super.fromBytes(buf); compare = buf.readInt(); } @Override public void toBytes(ByteBuf buf) { super.toBytes(buf); buf.writeInt(compare); } @Override public int getSizeInventory() { return inventory.getSizeInventory(); } @Override public ItemStack getStackInSlot(int slot) { return inventory.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int count) { return inventory.decrStackSize(slot, count); } @Override public ItemStack getStackInSlotOnClosing(int slot) { return inventory.getStackInSlotOnClosing(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory.setInventorySlotContents(slot, stack); } @Override public int getInventoryStackLimit() { return inventory.getInventoryStackLimit(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return inventory.isUseableByPlayer(player); } @Override public void openInventory(EntityPlayer player) { inventory.openInventory(player); } @Override public void closeInventory(EntityPlayer player) { inventory.closeInventory(player); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return inventory.isItemValidForSlot(slot, stack); } @Override public int getField(int id) { return inventory.getField(id); } @Override public void setField(int id, int value) { inventory.setField(id, value); } @Override public int getFieldCount() { return inventory.getFieldCount(); } @Override public void clear() { inventory.clear(); } @Override public String getName() { return inventory.getName(); } @Override public boolean hasCustomName() { return inventory.hasCustomName(); } @Override public IChatComponent getDisplayName() { return inventory.getDisplayName(); } @Override public int[] getSlotsForFace(EnumFacing side) { return new int[] { }; } @Override public boolean canInsertItem(int slot, ItemStack stack, EnumFacing direction) { return false; } @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { return false; } }