# Refined Storage Changelog ### 1.2 - Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge) ### 1.1.3 - Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge) ### 1.1.2 - Added recipe transfer handler for Solderer (way2muchnoise) - It is now possible to start a crafting task even if the crafting preview says you can't (raoulvdberge) - Fixed crash with JEI when changing screens in autocrafting (raoulvdberge) - Fixed not being able to start autocrafting in other dimensions with Network Transmitter / Network Receivers (raoulvdberge) - Fixed JEI overlay disappearing now and again (raoulvdberge) - Fixed Detector hitbox (raoulvdberge) ### 1.1.1 - Fixed crash on servers (raoulvdberge) ### 1.1 - New art by CyanideX (CyanideX) - Added crafting preview screen (way2muchnoise) - Added max crafting task depth (raoulvdberge) - Added helpful tooltips to Solderer and Processing Pattern Encoder (raoulvdberge) - Every machine now compares on damage and NBT by default (raoulvdberge) - Updated JEI, fixes crashes (way2muchnoise) - Fixed crash with Disk Manipulator (way2muchnoise) - Fixed autocrafting not giving back byproducts (raoulvdberge) - Detector amount text field doesn't autoselect anymore (raoulvdberge) ### 1.0.5 - Fixed crafting a complex item causes the process to flow off the Crafting Monitor's GUI (raoulvdberge) - Fixed shift clicking from Grid when player inventory is full throwing items in the world (raoulvdberge) - Importer now takes a Destruction Core, and Exporter a Construction Core (raoulvdberge) - Added Disk Manipulator (way2muchnoise) - Added ingame config (way2muchnoise) - Added the ability to see the output of a Pattern by holding shift (raoulvdberge) - When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge) - Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge) - Changed default Grid sorting type to quantity (raoulvdberge) - Updated Dutch translation (raoulvdberge) - Updated Chinese translation (TartaricAcid) ### 1.0.4 - Fixed lag caused by Crafter (raoulvdberge) ### 1.0.3 - Fixed item loading issue (raoulvdberge) - Added integration for Forge energy (raoulvdberge) - Solderer now accepts items from any side, allowing easier automation (raoulvdberge) - Solderer is now intelligent about items in slots, and will only accept an item if it is part of a recipe (raoulvdberge) - Changed recipe for upgrades in the Solderer, they now just take 1 of the unique item instead of 2, using redstone instead (raoulvdberge) - Fixed fluid autocrafting scheduling too much crafting tasks for buckets (raoulvdberge) - Fixed blocks in hand facing wrong direction (raoulvdberge) - Updated to Forge 2088 (raoulvdberge) ### 1.0.2 - Fixed processing patterns not handling item insertion sometimes (raoulvdberge) - Removed crafting task limit in crafting start GUI (raoulvdberge) - +64 in crafting start GUI now gives 64 from the first time instead of 65 (raoulvdberge) ### 1.0.1 - Fixed advanced tooltips showing in Grid when not configured to do so (raoulvdberge) - Added "autocrafting mode" in Detector, to check if an item is being crafted. If no item is specified, it'll emit a signal if anything is crafting (raoulvdberge) - Added an option for the Crafter to trigger autocrafting with a redstone signal (raoulvdberge) - Optimized crafting pattern loading (raoulvdberge) - Updated to Forge 2084 (raoulvdberge) ### 1.0 **NOTE:** Due to the new crafting system, all Crafting Patterns made before 1.0 have to be re-made. - Implemented multithreaded autocrafting (raoulvdberge) - Processing patterns now hold their items back for pushing until all the required items are gathered from the system (raoulvdberge) - Fixed item and fluid storage stored count having incorrect values at times (raoulvdberge) - Reworked Crafting Monitor GUI (raoulvdberge) - Fixed problems relating to Crafting Upgrade (scheduling a task wrongly, blocking other tasks, etc) (raoulvdberge) - Interface now supports Crafting Upgrade (raoulvdberge) - When shift clicking a recipe in the Crafting Grid, the player inventory is now leveraged as well (raoulvdberge) - Fixed machines breaking on long distances (raoulvdberge) - Fixed Controller rebuilding network graph on energy change (raoulvdberge) - Fixed fluids not caring about NBT tags (raoulvdberge) - Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid (raoulvdberge) - Fixed Fluid Interface voiding bucket when shift clicking to out slot (raoulvdberge) - Fixed wrong machine connection logic (raoulvdberge) - Updated to Forge 2077 (raoulvdberge) ### 0.9.4 - Little fixes in German translation (ThexXTURBOXx) - Fixed mod not working without JEI (raoulvdberge) - Reverted network changes that caused buggy behavior (raoulvdberge) - Reduced explosion radius when multiple controllers are connected to the same network (raoulvdberge) ### 0.9.3 - Updated German translation for Fluid Storage (0blu) - Updated Dutch translation for Fluid Storage (raoulvdberge) - Added Chinese translation (TartaricAcid) - Added Crafting Tweaks integration (blay09) - Reworked storage network code, should fix weird machine disconnection issues (raoulvdberge) - Fixed that the Fluid Storage Disk recipe returns an invalid disk (raoulvdberge) ### 0.9.2 **Bugfixes** - Fixed not being able to take out items from Wireless Grid cross-dimensionally ### 0.9.1 **Bugfixes** - Fixed server crash with Grid ### 0.9 **Bugfixes** - Fixed crash with Grid - Fixed Grid Filter only updating the Grid when reopening the GUI - Fixed Wireless Grid not working cross dimensionally - Fixed Grid not displaying items after changing redstone mode - Fixed Wireless Transmitter crashing when it is transmitting to a removed dimension - Fixed disassembling stacked Storage Blocks only returns 1 set of items - Priority field and detector amount field can now display 4 digits at a time **Features** - Added fluid storage - Added Russian translation by CorwinTheCat - Energy usage of Wireless Grid is now configurable - Wireless Transmitters can now only be placed on Cable ### 0.8.20 **Bugfixes** - Fixed crash with Grid ### 0.8.19 **Bugfixes** - Fixed item duplication bug with External Storage - Fixed External Storage taking too long to update storage - Fixed crash with Grid - Fixed crash when shift clicking unsupported item in a slot ### 0.8.18 **Bugfixes** - Fixed Detector mode not persisting - Fixed bug where scrollbar didn't scroll correctly and thus hiding some items - Fixed Network Transmitter not dropping inventory when broken ### 0.8.17 **Bugfixes** - Fixed Grid causing sorting lag on the client ### 0.8.16 **Bugfixes** - Fixed issue with IC2 integration causing console spam - Slight performance increase and network efficiency improvement in all GUI's - Slight performance increase in Grid GUI - Fixed not being able to change some configs in blocks - Fixed serverside configs not syncing up with clientside - Fixed not being able to move inventory items in Grid GUI's to hotbar via the number keys - Fixed Relays when being in "Ignore Redstone" mode using up energy - Fixed Crafter facing bottom side on placement - Improved collisions of Cable parts - You now have to click the actual cable part head in order to get the GUI open **Features** - Added German translation by ChillUpX - Grid Filters can now only filter 9 items, but, Grids take 4 filters now instead - Grid Filters can now be configured to compare on NBT and/ or damage - It is now possible to shift click items to the Storage Device filters - Updated to Forge 2046 - Updated Tesla - Java 8 is now a requirement - Added MCMultiPart integration for Cable Parts ### 0.8.15 **Bugfixes** - Fixed server startup crash ### 0.8.14 **Features** - Added Interdimensional Upgrade so the Network Transmitter can work over different dimensions ### 0.8.13 **Bugfixes** - Fixed rendering crash with Disk Drive - Fixed crash when quickly toggling sorting direction in Grid - Fixed not being able to clear exporter row in interface **Features** - Added config option to set the base energy usage of the Controller (default is 0) - Added Grid Filter item to filter items in any Grid - Added support for processing patterns with big stacksizes - Added Network Transmitter, Network Receiver and Network Cards - The slot where the Wireless Grid is in in the Wireless Grid GUI is now disabled, so the item can't be thrown out of the inventory by accident - Changed Relay recipe to use redstone torch instead of Basic Processor - Placed machines now face the block they are placed on, like hoppers **NOTE:** Config change: the config options for the energy capacity of the Controller and wether the Controller uses energy are now in a different config category called "controller", if you changed these config options, don't forget the change it under the new category. ### 0.8.12 **Bugfixes** - Fixed dupe bug when shift clicking output slot in grid ### 0.8.11 **Bugfixes** - Fixed minor dupe bug with JEI transferring - Fixed exporter crafting upgrades taking priority over other tasks - Solderer upgrades go to upgrades slots first now when shift clicking - Fixed NPE with incorrectly initialized disks - Fixed not being able to take out items of Grid 2K16 - Fixed not being able to start autocrafting for certain items (most notably IC2 items) **Features** - Added X button to Processing Pattern Encoder to clear configuration of inputs and outputs - Added Grid view toggle buttons (regular, craftable items only, no craftable items) - Added ability to shift click items into Importer, Exporter, Constructor, Destructor and Detector to set up whitelist / blacklist configurations easier - Re-added opposite facing on shift click functionality - Updated to Forge 2014 ### 0.8.10 **Bugfixes** - Fixed not being able to get some items out of Grid - Fixed slight glitch in Constructor and Destructor model ### 0.8.9 **Bugfixes** - Fixed bug where Grid crafting doesn't handle remainder sometimes - Fixed caching issues with External Storage - Fixed possible crash with Disk Drives **Features** - Added a model for the Constructor - Added a model for the Destructor - Wireless Transmitters next to each other without any cable or without being connected to a machine won't work anymore, they need to be explictly connected to a cable or other machine - Some models / texture tweaks ### 0.8.8 **Bugfixes** - Use ore dictionary for recipes with glass - Fixed solderer not working with automation anymore **Features** - Texture tweaks ### 0.8.7 **Bugfixes** - Improved detector model, add a better hitbox for it - Improved the Wireless Transmitter texture - Wireless Transmitter is now only bright red when connected - Fixed crash with External Storage - Fixed Detector not unpowering when disconnected from the network - Made the Solderer beams be bright red when they are working - Added better hitbox for the Solderer ### 0.8.6 **Bugfixes** - Fixed External Storage disconnecting on world reload - Fixed External Storage not updating correctly - Fixed wireless signal starting from Controller instead of per Wireless Transmitter individually - Fixed Controller's redstone state not saving - Fixed crafting tasks not saving properly - Huge performance improvements to large storage networks **Features** - Re-added Controllers exploding when two of them are connected to the same network - Limited some blocks to only have a direction on the x-axis - Decreased amount of block updates significantly - Added new textures - Added model for External Storage - Added model for Importer - Added model for Exporter - Added model for Detector - Removed opposite facing on placement mechanic - Removed Quartz Enriched Iron Block ### 0.8.5 **Bugfixes** - Fixed crash when Tesla API is not installed ### 0.8.4 **Bugfixes** - Removed delay until grid items are visible - Performance improvements **Features** - Added a debug storage disk - Added tooltip to solderer progress bar that shows progress percentage - Added support for the Tesla energy system - Added support for the IC2 (EU) energy system - Added a Portuguese (Brazilian) translation by ChaoticTabris - Tweaked grid GUI ### 0.8.3 **Bugfixes** - Fixed drawer controllers not working with external storage - Fixed right click taking 64 items instead of 32 items ### 0.8.2 **Bugfixes** - Fixed not being able to take items sometimes **Features** - It is now possible to use middle click multiple times for the same item in grid - Made the mod configurable with a config file ### 0.8.1 **Bugfixes** - Fixed upgrades from interface not dropping - Fixed lag caused by constantly rebuilding storage ### 0.8 **Bugfixes** - Fixed solderer not using extra RF/t with upgrades **Features** - Recompile for Minecraft 1.10 ### 0.7.19 **Bugfixes** - Fixed controller being buggy with reconnecting - Fixed controller texture updating too slow when energy changes - Fixed not being able to take item from grid at times - Fixed external storage on storage drawer sending an itemcount of 0 over ### 0.7.18 **Bugfixes** - Fixed cables sending updates when not needed - Fixed cables not connecting to foreign machines that implement the API ### 0.7.17 **Bugfixes** - Fixed getting wrong items back in grid - Fixed wrong item getting crafted - Fixed server lag with exporter and importer - Updated Forge to 1969 - Updated JEI to 3.6.x **Features** - New crafting settings gui - Tweaked some textures ### 0.7.16 **Features** - Added support for Storage Drawers void upgrade - Added support for Deep Storage Unit API again **Bugfixes** - Fixed NPE in machine searching - Fixed a bug with interface giving negative amounts of items - Fixed crash when using scroll wheel ### 0.7.15 **Bugfixes** - Fixed not being able to scroll with the scroll wheel using MouseTweaks - Fixed grid search box mode only changing after reopening gui ### 0.7.14 **Bugfixes** - Updated Forge to build 1965 - Fixed item overflow bug with storage drawers and external storage **Features** - Added shift clicking support to every inventory (for upgrades etc) - Added grid filtering options: @ for searching on mod items, # for searching on tooltips - Added a way to clear patterns (shift + right click in inventory) - Tweaked some recipes - Tweaked energy usage in some machines ### 0.7.13 **Features** - Added ability to triple click in grid ### 0.7.12 **Bugfixes** - Fixed creative storage blocks and disks not working - Fixed interface overflowing ### 0.7.11 **Bugfixes** - Fixed crash with wireless grid - Fixed high RF/t usage on external storage - Fixed that requesting crafting processing task yields too many tasks **Features** - Right click on grid search bar clears the search query ### 0.7.10 **Bugfixes** - Fixed inventories not saving correctly - Fixed that the player can't shift-click patterns into the last 3 slots of the Crafter ### 0.7.9 **Bugfixes** - Fixed not being able to place sugar cane - Fixed not being able to place seeds - Fixed stacks not splitting between storages correctly - Fixed storage not saving ItemStack capabilities - Fixed dropping items into crafting grid with mouse won't work if your mouse is in between items - Fixed controller still drawing power even if disabled **Features** - Added an API - Added Storage Drawers integration - Added handling for patterns that return the same item - Added stack splitting between multiple storages - Added handling for patterns that give back the same item - Increased cable recipe to 12 cables ### 0.7.8 **Bugfixes** - Updated to Forge 1951 - Fixed crash on some worlds - Improved Grid performance when sorting on quantity ### 0.7.7 **Bugfixes** - Fixed buggy reequip animation on wireless grid - Fixed solderer not supporting ore dictionary - Fixed recipes not supporting ore dictionary - Fixed destructor not being able to destroy some blocks - Fixed not being able to place or destroy sugar cane - Fixed storage blocks not being dismantable - Fixed getting more items than needed sometimes - New items now go to the first available storage that has items in it already - Tweak some recipes - Performance improvements **Features** - Added the Stack Upgrade - Added Quartz Enriched Iron Block - Added French translation by Leventovitch ### 0.7.6 **Bugfixes** - Updated to Forge 1932 - Fixed not being able to start an autocraft ### 0.7.5 **Bugfixes** - Performance improvements - Fixed wrong ascending / descending order in Grid - Fixed autocrafting not giving back byproducts - Fixed Solderer causing too many chunk updates - Fixed Solderer slot sides being weird ### 0.7.4 **Bugfixes** - Updated to Forge 1922 - Performance improvements ### 0.7.3 **Bugfixes** - Fixed grid performance by not sending grid data so often - Fixed silicon + quartz enriched iron not having oredict names - Broke Interface block inventory compatibility: make sure to take all your items out of your Interface blocks before you apply the update **Features** - Crafting tasks are now sorted from new to old in the Crafting Monitor ### 0.7.2 **Bugfixes** - Fixed Importer getting stuck on slot ### 0.7.1 **Bugfixes** - Fixed NPE in some tiles - Fixed going out of crafting GUI not restoring state (scrollbar and search term) - Fixed not being able to create a pattern in disconnected Pattern Grid - Fixed not being able to place cake or string - Performance improvement to Grids ### 0.7 **Bugfixes** - Fixed Crafting Grid / Pattern Grid not throwing items on break **Features** - Port to Minecraft 1.9.4 ### 0.6.15 **Bugfixes** - Fixed Solderer sides being weird - Fixed Solderer causing too many block updates ### 0.6.14 **Bugfixes** - Performance improvements - Fixed wrong ascending / descending order in Grid ### 0.6.13 **Bugfixes** - Performance improvements ### 0.6.12 This is a bugfix release containing all fixes from the 1.9.4 version. **Bugfixes** - Fixed Crafting Grid / Pattern Grid not throwing items on break - Fixed NPE in some tiles - Fixed going out of crafting GUI not restoring state (scrollbar and search term) - Fixed not being able to place cake or string - Performance improvement to Grids - Fixed Importer getting stuck on slot - Fixed silicon + quartz enriched iron not having oredict names **Features** - Crafting tasks are now sorted from new to old in the Crafting Monitor ### 0.6.11 **Bugfixes** - Fixed crafting patterns crashing when item of an input or output no longer exists - Fixed Grid letting the current held item flicker - Fixed Importer / Exporter / External Storage not being able to push or pull out of the other side of a double chest - Converted all inventories in the mod to Forge's item handler capability system ### 0.6.10 **Bugfixes** - Fixed Processing Patterns not working - Fixed not being able to request more than 1 item at once - Fixed crash with the Solderer - Increased max crafting request size to 500 ### 0.6.9 **Bugfixes** - Fixed bug where machines wouldn't disconnect / connect when needed outside of chunk - Fixed not being able to toggle redstone mode in a Wireless Transmitter - Fixed same machine being connected to the network multiple times - Fixed External Storage not working - Reduced network usage **Features** - Added automation for the Solderer: every side corresponds to a slot (see the wiki) ### 0.6.8 **Bugfixes** - Performance improvements - Fixed CTRL + pick block on machines crashing game ### 0.6.7 **Bugfixes** - Performance improvements ### 0.6.6 **Bugfixes** - Fixed being able to insert non-allowed items in inventories with hoppers - Fixed Processing Pattern Encoder not using up a Pattern ### 0.6.5 **Bugfixes** - Performance improvements for servers - Performance improvements for client scrollbars **Features** - Updated Forge to build 1907 ### 0.6.4 **Bugfixes** - Performance improvements ### 0.6.3 **Bugfixes** - Performance improvements ### 0.6.2 **Bugfixes** - Fixed race condition with crafting tasks - Fixed pressing escape in crafting settings GUI not going back to grid GUI - Fixed losing autoselection in Grid when clicking on slot with autoselection mode - Fixed being able to pick up from pattern result slot - Added a max crafting quantity per request cap (hardcoded to 100) **Features** - Upgrades now draw extra energy ### 0.6.1 **Bugfixes** - Fixed NPE on world load - Fixed Destructor crashing when removing a connected machine ### 0.6 **Bugfixes** - Fixed Destructor not playing block break sound - Fixed Constructor not playing block place sound - Fixed picking up from crafting result slot - Fixed being able to use right click on crafting result slot - Fixed item duplication issue with the Interface - Fixed Importers and Exporters not working when changing facing with a wrench - Fixed Crafting Grid not respecting remainder in recipes - Fixed Crafting Grid giving back the wrong amount of items when shift clicking - Fixed items disappearing in Grid when doing a weird combination of inputs - Fixed Solderer not stacking items - Fixed Importer voiding Storage Disks from the Disk Drive - Fixed Controller not saving energy **Features** - Added autocrafting - Massive performance improvements which reduces lag and lets machines connect almost instantly - Added the Pattern Grid - Added the Crafting Monitor - Added the Crafter - Added the Processing Pattern Encoder - Added a Pattern item - Added the Wireless Transmitter - Added Speed Upgrades which are applicable on a bunch of machines - Added Range Upgrades for in the Wireless Transmitter - Added Crafting Upgrades - Changed Grid modes to have a autoselected option - Added recipe category -> item JEI integration - Added Storage Housing ### 0.5.6 **Bugfixes** - Fixed sorting crash - Fixed autofocusing on priority field in storage GUIs - Fixed controller causing lag when energy level changes ### 0.5.5 **Bugfixes** - Fixed several crashes - Updated to Forge 1859 **Features** - Energy level on Controller is maintained ### 0.5.4 **Bugfixes** - Fixed machines out of the Controller's chunk range only connecting after block break when rejoining the world - Fixed scrollbar skipping some rows when scrolling with mouse wheel - Fixed machines from a long distance not being visible in the Controller **Features** - Shift clicking on placing Constructor and Destructor will have opposite direction ### 0.5.3 **Bugfixes** - Fixed not being able to open a Grid that is 256 blocks away from the Controller - Changed block hardness levels **Features** - Made the mod way less network intensive - Added a Creative Wireless Grid ### 0.5.2 **Bugfixes** - Items that don't exist anymore, won't be added to storage again to avoid crashes - Fixed not being able to run the mod without JEI ### 0.5.1 **Bugfixes** - Fix Disk Drive crashing with an AbstractMethodException ### 0.5 **Bugfixes** - Fixed clicking sound in Grid - Fixed a bunch of crashes - Fixed Exporter not exporting is some cases - Fixed Importer not importing in some cases - Fixed Controller drawing RF every 20 ticks instead of every tick - Fixed not being able to shift click from Crafting Grid crafting slots - Fixed new items inserted after crafting in Grid being laggy - Fixed flickering of items in Grid - Fixed getting a stack of unstackable items from Grid - Fixed Cable not having a collision box - Check if the Constructor can actually place said block in the world **Features** - New textures - Updated to the latest Forge and JEI - Renamed Drives to Disk Drives - Renamed Storage Cells to Storage Disks - Removed Wireless Transmitters - Wireless Grid is now bound to a Controller instead of a Grid - Drives have a better interface and there are now blacklist and whitelist filters for the Storage Disks in it too. - Destructors have the ability to whitelist and blacklist certain items now - Shift clicking stuff in the Interface - Scrollbar in Grid and Crafting Grid - Made the normal Grid 1 row larger - Display of connected machines in the Controller GUI - Deep Storage Unit integration (with this several barrel mods are now supported too!) - Machines don't need to be connected with cables anymore, they can be next to each other too - Made the amount text in the Grid for items smaller - Nice formatting for items >= 1K (pressing shift while hovering over an item will still display the real item count) - When placing Importer, Exporter or External Storage with SHIFT, it will have the opposite direction. This is for easy placement behind other blocks (furnaces for example) - Added mass crafting of items with shift in Crafting Grid - Added JEI recipe transfering in Crafting Grid - Grid can synchronize with JEI - Side buttons in machine GUIs are now left, not right Special thanks to [GustoniaEagle](https://github.com/gustoniaeagle) for the new textures, and [tomevoll](https://github.com/tomevoll) for providing a bunch of patches and helping me debug some bugs. ### 0.4.1 **Bugfixes** - Fix ID duplication issues ### 0.4 **Bugfixes** - Cables now have actual collision - Fullness percentage in Creative Storage Blocks going under 0% - The Controller shouldn't display the base usage when not working - Fix Minecraft reporting that retrieving Grid type fails - Check isItemValidForSlot on trying to push to inventories **Features** - Relays - Interfaces ### 0.3 - Initial release for Minecraft 1.9