package storagecraft.tile; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.IChatComponent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import storagecraft.inventory.InventorySimple; import storagecraft.tile.solderer.ISoldererRecipe; import storagecraft.tile.solderer.SoldererRegistry; import storagecraft.util.InventoryUtils; public class TileSolderer extends TileMachine implements IInventory, ISidedInventory { public static final String NBT_WORKING = "Working"; public static final String NBT_PROGRESS = "Progress"; private InventorySimple inventory = new InventorySimple("solderer", 4); private ISoldererRecipe recipe; private boolean working = false; private int progress = 0; @SideOnly(Side.CLIENT) private int duration; @Override public int getEnergyUsage() { return 3; } @Override public void updateMachine() { ISoldererRecipe newRecipe = SoldererRegistry.getRecipe(inventory); if (newRecipe == null) { reset(); } else if (newRecipe != recipe && inventory.getStackInSlot(3) == null) { recipe = newRecipe; progress = 0; working = true; markDirty(); } else if (working) { progress++; if (progress == recipe.getDuration()) { inventory.setInventorySlotContents(3, recipe.getResult()); for (int i = 0; i < 3; ++i) { if (recipe.getRow(i) != null) { inventory.decrStackSize(i, recipe.getRow(i).stackSize); } } reset(); } } } @Override public void onDisconnected() { super.onDisconnected(); reset(); } public void reset() { progress = 0; working = false; recipe = null; markDirty(); } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); InventoryUtils.restoreInventory(this, nbt); recipe = SoldererRegistry.getRecipe(inventory); if (nbt.hasKey(NBT_WORKING)) { working = nbt.getBoolean(NBT_WORKING); } if (nbt.hasKey(NBT_PROGRESS)) { progress = nbt.getInteger(NBT_PROGRESS); } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); InventoryUtils.saveInventory(this, nbt); nbt.setBoolean(NBT_WORKING, working); nbt.setInteger(NBT_PROGRESS, progress); } @Override public void fromBytes(ByteBuf buf) { super.fromBytes(buf); working = buf.readBoolean(); progress = buf.readInt(); duration = buf.readInt(); } @Override public void toBytes(ByteBuf buf) { super.toBytes(buf); buf.writeBoolean(working); buf.writeInt(progress); buf.writeInt(recipe != null ? recipe.getDuration() : 0); } public boolean isWorking() { return working; } public int getProgress() { return progress; } @SideOnly(Side.CLIENT) public int getProgressScaled(int i) { return (int) ((float) progress / (float) duration * (float) i); } @SideOnly(Side.CLIENT) public int getDuration() { return duration; } @Override public IInventory getDroppedInventory() { return inventory; } @Override public int getSizeInventory() { return inventory.getSizeInventory(); } @Override public ItemStack getStackInSlot(int slot) { return inventory.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int count) { return inventory.decrStackSize(slot, count); } @Override public ItemStack removeStackFromSlot(int slot) { return inventory.removeStackFromSlot(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory.setInventorySlotContents(slot, stack); } @Override public int getInventoryStackLimit() { return inventory.getInventoryStackLimit(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return inventory.isUseableByPlayer(player); } @Override public void openInventory(EntityPlayer player) { inventory.openInventory(player); } @Override public void closeInventory(EntityPlayer player) { inventory.closeInventory(player); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return inventory.isItemValidForSlot(slot, stack); } @Override public int getField(int id) { return inventory.getField(id); } @Override public void setField(int id, int value) { inventory.setField(id, value); } @Override public int getFieldCount() { return inventory.getFieldCount(); } @Override public void clear() { inventory.clear(); } @Override public String getName() { return inventory.getName(); } @Override public boolean hasCustomName() { return inventory.hasCustomName(); } @Override public IChatComponent getDisplayName() { return inventory.getDisplayName(); } @Override public int[] getSlotsForFace(EnumFacing side) { if (side != EnumFacing.DOWN) { return new int[] { 0, 1, 2 }; } return new int[] { 3 }; } @Override public boolean canInsertItem(int slot, ItemStack stack, EnumFacing direction) { return slot != 3; } @Override public boolean canExtractItem(int slot, ItemStack stack, EnumFacing direction) { return slot == 3; } }