package storagecraft.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import storagecraft.container.slot.SlotOutput; import storagecraft.tile.TileSolderer; public class ContainerSolderer extends ContainerBase { public ContainerSolderer(EntityPlayer player, TileSolderer solderer) { super(player); int x = 44; int y = 20; for (int i = 0; i < 3; ++i) { addSlotToContainer(new Slot(solderer, i, x, y)); y += 18; } addSlotToContainer(new SlotOutput(solderer, 3, 134, 38)); addPlayerInventory(8, 95); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int index) { ItemStack stack = null; Slot slot = getSlot(index); if (slot != null && slot.getHasStack()) { stack = slot.getStack().copy(); if (index < 3) { if (!mergeItemStack(stack, 3, inventorySlots.size(), true)) { return null; } } else if (!mergeItemStack(stack, 0, 3, false)) { return null; } if (stack.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } } return stack; } }