package storagecraft.tile; import io.netty.buffer.ByteBuf; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import storagecraft.StorageCraftBlocks; import storagecraft.inventory.InventorySimple; import storagecraft.storage.StorageItem; import storagecraft.tile.settings.ICompareSetting; import storagecraft.util.InventoryUtils; public class TileDetector extends TileMachine implements ICompareSetting { public static final int MODE_UNDER = 0; public static final int MODE_EQUAL = 1; public static final int MODE_ABOVE = 2; public static final String NBT_COMPARE = "Compare"; public static final String NBT_MODE = "Mode"; public static final String NBT_AMOUNT = "Amount"; private InventorySimple inventory = new InventorySimple("detector", 1, this); private int compare = 0; private int mode = MODE_EQUAL; private int amount = 0; private boolean powered = false; public TileDetector() { this.redstoneControlled = false; } @Override public void onDisconnected() { super.onDisconnected(); powered = false; } @Override public int getEnergyUsage() { return 4; } @Override public void updateMachine() { if (ticks % 5 == 0) { ItemStack slot = inventory.getStackInSlot(0); boolean lastPowered = powered; if (slot != null) { boolean foundAny = false; for (StorageItem item : getController().getItems()) { if (item.compare(slot, compare)) { foundAny = true; switch (mode) { case MODE_UNDER: powered = item.getQuantity() < amount; break; case MODE_EQUAL: powered = item.getQuantity() == amount; break; case MODE_ABOVE: powered = item.getQuantity() > amount; break; } break; } } if (!foundAny) { if (mode == MODE_UNDER && amount != 0) { powered = true; } else if (mode == MODE_EQUAL && amount == 0) { powered = true; } else { powered = false; } } } else { powered = false; } if (powered != lastPowered) { worldObj.notifyNeighborsOfStateChange(pos, StorageCraftBlocks.DETECTOR); } } } public boolean isPowered() { return powered; } @Override public int getCompare() { return compare; } @Override public void setCompare(int compare) { markDirty(); this.compare = compare; } public int getMode() { return mode; } public void setMode(int mode) { markDirty(); this.mode = mode; } public int getAmount() { return amount; } public void setAmount(int amount) { markDirty(); this.amount = amount; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); if (nbt.hasKey(NBT_COMPARE)) { compare = nbt.getInteger(NBT_COMPARE); } if (nbt.hasKey(NBT_MODE)) { mode = nbt.getInteger(NBT_MODE); } if (nbt.hasKey(NBT_AMOUNT)) { amount = nbt.getInteger(NBT_AMOUNT); } InventoryUtils.restoreInventory(inventory, 0, nbt); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger(NBT_COMPARE, compare); nbt.setInteger(NBT_MODE, mode); nbt.setInteger(NBT_AMOUNT, amount); InventoryUtils.saveInventory(inventory, 0, nbt); } @Override public void fromBytes(ByteBuf buf) { super.fromBytes(buf); compare = buf.readInt(); mode = buf.readInt(); amount = buf.readInt(); boolean lastPowered = powered; powered = buf.readBoolean(); if (powered != lastPowered) { worldObj.markBlockForUpdate(pos); } } @Override public void toBytes(ByteBuf buf) { super.toBytes(buf); buf.writeInt(compare); buf.writeInt(mode); buf.writeInt(amount); buf.writeBoolean(powered); } public IInventory getInventory() { return inventory; } }