27 lines
1.4 KiB
Plaintext
27 lines
1.4 KiB
Plaintext
= Fluid autocrafting
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So far you've set up autocrafting for items.
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Since Refined Storage has support for xref:../storage/storing-fluids.adoc[storing fluids] as well, it speaks for itself that Refined Storage can also autocraft with fluids.
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Every autocrafting pattern that uses fluids is a processing pattern.
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If you forgot, a processing pattern is a xref:pattern.adoc[] that outputs items to an external inventory and expects an output back, as declared in the xref:pattern.adoc[].
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With fluid autocrafting, you get the ability to make the xref:crafter.adoc[] output fluids (or items), and when the "result" fluid (or item) is back in the storage network, Refined Storage will detect the task and mark it as finished.
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This means that you can also declare fluids as an output in the processing pattern.
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It also means that you can request fluids from the xref:../viewing-resources/fluid-grid.adoc[].
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You can mix fluid and item inputs/outputs freely.
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== Creation of the mixed pattern
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To make a mixed (fluid or item) processing pattern, toggle the xref:pattern-grid.adoc[] in fluid or item mode.
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You can then use link:https://minecraft.curseforge.com/projects/jei[JEI (Just Enough Items)] transfer to transfer item and fluid ingredients.
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You can also use a filled fluid container (like a bucket) to specify the fluid.
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Use left or right click on the fluid slot to modify the millibuckets (mB).
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== Other resources
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- link:https://www.youtube.com/watch?v=6v-e_NdLEnI[Demo video] |