Implement a basic smpp client
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@@ -1 +1,62 @@
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package client
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package client
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import (
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"fmt"
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"log"
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"net"
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"smpptester/pdu"
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)
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type SMPPClient struct {
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Id int
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conn net.Conn
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port string
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log log.Logger
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}
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func NewSMPPClient(port string, id int) *SMPPClient {
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client := &SMPPClient{
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Id: id,
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port: port,
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log: log.Logger{},
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}
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client.log = *log.New(log.Writer(), "", log.LstdFlags)
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client.log.SetPrefix(fmt.Sprintf("SMPP client %d: ", client.Id))
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return client
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}
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func (c *SMPPClient) Connect() error {
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conn, err := net.Dial("tcp", c.port)
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if err != nil {
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return fmt.Errorf("failed to connect to SMPP server: %w", err)
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}
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c.log.Printf("SMPP client %d connected to %s", c.Id, c.port)
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c.conn = conn
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return nil
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}
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func (c *SMPPClient) Close() {
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c.conn.Close()
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c.log.Printf("SMPP client %d closed connection", c.Id)
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}
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func (c *SMPPClient) Send(pdata pdu.PDU) error {
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if c.conn == nil {
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return fmt.Errorf("connection is not established")
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}
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pdata.UpdateSize()
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buf := pdu.ByteBufferPool.Get(pdata.Size())
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err := pdata.Encode(buf)
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if err != nil {
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return fmt.Errorf("failed to encode PDU: %w", err)
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}
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_, err = c.conn.Write(buf.Bytes())
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if err != nil {
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return fmt.Errorf("failed to send PDU: %w", err)
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}
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c.log.Printf("SMPP client %d sent PDU: %+v", c.Id, pdata)
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return nil
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}
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