Grow buffer when encoding when necessary
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To maybe hopefully prevent multiple allocations
This commit is contained in:
2024-07-30 23:34:50 +02:00
parent ee4f8ecfd6
commit f847588a24
2 changed files with 24 additions and 0 deletions

View File

@@ -86,6 +86,25 @@ func TestGSM7EncodeDoesNotAllocateMoreThanNecessary(t *testing.T) {
}
}
func TestGSM7EncodeDoesAllocateWhenNecessary(t *testing.T) {
coder := &GSM7Coder{}
input := "Ducks are fucking great, they quacks, O quackers, what the fuck."
var buf bytes.Buffer
buf.Reset()
original := buf.Cap()
err := coder.Encode(input, &buf)
modified := buf.Cap()
if err != nil {
t.Errorf("Expected no error, but got %v", err)
}
if !(modified > original) {
t.Errorf("Expected buffer to grow but buffer changed from %v to %v", original, modified)
}
}
func TestGSM7EncodeEmptyString(t *testing.T) {
coder := &GSM7Coder{}
var buf bytes.Buffer