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a12c22587d
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Properly implement buffer pool
Run Tests / Test (push) Failing after 18s
Benchmark BufferPool / RunBenchmarks (push) Failing after 19s
It wasn't reusing buffers, idiot idiot idiot...
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2024-07-24 19:05:49 +02:00 |
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f30680c26f
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Rework every uint8 to byte and rework every []byte to bytes.Buffer
Benchmark BufferPool / RunBenchmarks (push) Failing after 17s
Run Tests / Test (push) Failing after 15s
I just learnt that uint8 and byte are the fucking same
And that bytes.Buffer is the thing to use
Idiot idiot idiot...
Live and learn
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2024-07-24 18:48:12 +02:00 |
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PhatPhuckDave
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2759185dbb
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Refactor bufpool methods
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2024-07-23 14:55:49 +02:00 |
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PhatPhuckDave
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a9827f10ce
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Rework bufpool to be a little more efficient, I hope
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2024-07-23 14:55:33 +02:00 |
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PhatPhuckDave
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4ea320c784
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Make bufpool use uint
I mean we can't have a pool of negative size?
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2024-07-22 23:13:34 +02:00 |
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PhatPhuckDave
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c558e54750
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Add a byte buffer pool
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2024-07-22 23:05:05 +02:00 |
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