Implement workshop download
This commit is contained in:
93
main.go
93
main.go
@@ -6,7 +6,9 @@ import (
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"io"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"github.com/joho/godotenv"
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)
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@@ -28,42 +30,115 @@ func init() {
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}
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const (
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steamcmdEnvKey = "STEAMCMD"
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appEnvKey = "APP"
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steamcmdEnvKey = "STEAMCMD"
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steamcmdScriptPathEnvKey = "STEAMCMD_SCRIPT"
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appEnvKey = "APP"
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usernameEnvKey = "USERNAME"
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passwordEnvKey = "PASSWORD"
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)
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func main() {
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envfile := flag.String("envfile", ".env", "")
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flag.Parse()
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args := flag.Args()
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if len(args) == 0 {
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Error.Println("No args specified, please pass space delimited list of workshop ids for downloading")
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return
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}
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env, err := loadEnv(*envfile)
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if err != nil {
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Error.Printf("Error leading env file: %v", err)
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return
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}
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steamcmdexe, ok := env[steamcmdEnvKey]
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steamcmdPath, ok := env[steamcmdEnvKey]
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if !ok {
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Error.Printf("SteamCMD not found in env, please specify %s", steamcmdEnvKey)
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Error.Printf("SteamCMD not found in env, please specify '%s'", steamcmdEnvKey)
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return
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}
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steamcmdPath = filepath.Clean(steamcmdPath)
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steamcmdExe := filepath.Join(steamcmdPath, "steamcmd.exe")
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tempfile, err := os.Open(steamcmdExe)
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if err != nil {
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Error.Printf("Error opening SteamCMD, does it exist?: %v", err)
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return
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}
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tempfile.Close()
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steamcmdScriptPath, ok := env[steamcmdScriptPathEnvKey]
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if !ok {
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steamcmdScriptPath = filepath.Join(steamcmdPath, "script")
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log.Printf("SteamCMD script not found in env, using '%s'", steamcmdScriptPath)
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log.Printf("Specify script path with '%s'", steamcmdScriptPathEnvKey)
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}
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app, ok := env[appEnvKey]
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if !ok {
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Error.Printf("App not found in env, please specify %s", appEnvKey)
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Error.Printf("App not found in env, please specify '%s'", appEnvKey)
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return
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}
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args := flag.Args()
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log.Printf("Using steamcmd at %s", steamcmdexe)
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log.Printf("Downloading %d items for %s", len(args), app)
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username, ok := env[usernameEnvKey]
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if !ok {
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username = "anonymous"
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log.Printf("Username not found in env, using '%s'", username)
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log.Printf("If you want to log in specify '%s' and '%s'", usernameEnvKey, passwordEnvKey)
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}
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password, ok := env[passwordEnvKey]
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if !ok {
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password = ""
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log.Printf("Password not found in env, using empty")
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}
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log.Printf("Using steamcmd at '%s'", steamcmdPath)
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log.Printf("As user '%s'", username)
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log.Printf("Downloading %d items for '%s'", len(args), app)
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scriptContents := make([]string, 0, len(args)+4)
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scriptContents = append(scriptContents, "@ShutdownOnFailedCommand 0")
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scriptContents = append(scriptContents, "@NoPromptForPassword 1")
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scriptContents = append(scriptContents, fmt.Sprintf("login %s %s", username, password))
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for _, arg := range args {
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scriptContents = append(scriptContents, fmt.Sprintf("workshop_download_item %s %s", app, arg))
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}
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scriptContents = append(scriptContents, "quit")
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scriptFileHandle, err := os.OpenFile(steamcmdScriptPath, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0755)
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if err != nil {
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Error.Println("Could not open steamcmd script file")
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return
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}
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defer scriptFileHandle.Close()
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_, err = scriptFileHandle.Write([]byte(strings.Join(scriptContents, "\n")))
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if err != nil {
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Error.Println("Could not write to steamcmd script file")
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return
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}
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log.Printf("Wrote %d lines to script file", len(scriptContents))
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steamcmdExe, _ = filepath.Abs(steamcmdExe)
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steamcmdScriptPath, _ = filepath.Abs(steamcmdScriptPath)
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log.Printf("Running steamcmd at %s", steamcmdExe)
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cmd := exec.Command(steamcmdExe, "+runscript", steamcmdScriptPath)
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cmd.Dir = steamcmdPath
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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cmd.Stdin = os.Stdin
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err = cmd.Run()
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if err != nil {
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Error.Printf("SteamCMD failed with code %v", err)
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return
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}
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log.Printf("All done")
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}
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func loadEnv(fpath string) (map[string]string, error) {
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res := make(map[string]string)
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fpath = filepath.Clean(fpath)
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log.Printf("Trying to open env file at %s", fpath)
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log.Printf("Trying to open env file at '%s'", fpath)
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file, err := os.Open(fpath)
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if err != nil {
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