Files
steamcmd-api/main.go
2025-07-17 19:33:50 +02:00

244 lines
6.9 KiB
Go

package main
import (
"encoding/json"
"flag"
"fmt"
"io"
"net/http"
"os"
"os/exec"
"path/filepath"
"strings"
logger "git.site.quack-lab.dev/dave/cylogger"
utils "git.site.quack-lab.dev/dave/cyutils"
"github.com/joho/godotenv"
)
const (
steamcmdEnvKey = "STEAMCMD"
steamcmdScriptPathEnvKey = "STEAMCMD_SCRIPT"
appEnvKey = "APP"
usernameEnvKey = "USERNAME"
passwordEnvKey = "PASSWORD"
)
func main() {
envfile := flag.String("envfile", ".env", "")
inputfile := flag.String("if", "", "")
pocketbase := flag.Bool("pb", false, "")
batchsize := flag.Int("bs", 10, "")
workers := flag.Int("w", 30, "")
flag.Parse()
logger.InitFlag()
pocketbaseids := make([]string, 0)
if *pocketbase {
ids, err := FromPocketbase(pocketbaseUrl, "445220")
if err != nil {
logger.Error("Error getting workshop ids: %v", err)
return
}
logger.Info("Got %d workshop ids", len(ids))
pocketbaseids = append(pocketbaseids, ids...)
}
args := flag.Args()
if *inputfile != "" {
filehandle, err := os.Open(*inputfile)
if err != nil {
logger.Error("Error opening input file: %v", err)
return
}
defer filehandle.Close()
fargs, err := io.ReadAll(filehandle)
if err != nil {
logger.Error("Error reading input file: %v", err)
return
}
sargs := strings.Split(string(fargs), "\r\n")
args = append(args, sargs...)
}
if len(args) == 0 && len(pocketbaseids) == 0 {
logger.Error("No args specified, please pass space delimited list of workshop ids for downloading or use -pb to get ids from pocketbase")
return
}
toDownload := make([]string, 0, len(args)+len(pocketbaseids))
toDownload = append(toDownload, args...)
toDownload = append(toDownload, pocketbaseids...)
env, err := loadEnv(*envfile)
if err != nil {
logger.Error("Error leading env file: %v", err)
return
}
steamcmdPath, ok := env[steamcmdEnvKey]
if !ok {
logger.Error("SteamCMD not found in env, please specify '%s'", steamcmdEnvKey)
return
}
steamcmdPath = filepath.Clean(steamcmdPath)
steamcmdExe := filepath.Join(steamcmdPath, "steamcmd.exe")
tempfile, err := os.Open(steamcmdExe)
if err != nil {
logger.Error("Error opening SteamCMD, does it exist?: %v", err)
return
}
tempfile.Close()
batches := make([][]string, 0, len(toDownload)/(*batchsize))
utils.Batched(toDownload, *batchsize, func(batch []string) {
batches = append(batches, batch)
})
app, ok := env[appEnvKey]
if !ok {
logger.Error("App not found in env, please specify '%s'", appEnvKey)
return
}
username, ok := env[usernameEnvKey]
if !ok {
username = "anonymous"
logger.Info("Username not found in env, using '%s'", username)
logger.Info("If you want to log in specify '%s' and '%s'", usernameEnvKey, passwordEnvKey)
}
password, ok := env[passwordEnvKey]
if !ok {
password = ""
logger.Info("Password not found in env, using empty")
}
utils.WithWorkers(*workers, batches, func(worker int, batch []string) {
steamcmdScriptPath, ok := env[steamcmdScriptPathEnvKey]
if !ok {
steamcmdScriptPath = filepath.Join(steamcmdPath, fmt.Sprintf("script-%d.txt", worker))
logger.Info("SteamCMD script not found in env, using '%s'", steamcmdScriptPath)
logger.Info("Specify script path with '%s'", steamcmdScriptPathEnvKey)
}
logger.Info("Using steamcmd at '%s'", steamcmdPath)
logger.Info("As user '%s'", username)
logger.Info("Downloading %d items for '%s'", len(batch), app)
scriptContents := make([]string, 0, len(args)+4)
scriptContents = append(scriptContents, "@ShutdownOnFailedCommand 0")
scriptContents = append(scriptContents, "@NoPromptForPassword 1")
scriptContents = append(scriptContents, fmt.Sprintf("login %s %s", username, password))
for _, id := range batch {
scriptContents = append(scriptContents, fmt.Sprintf("workshop_download_item %s %s", app, id))
}
scriptContents = append(scriptContents, "quit")
scriptFileHandle, err := os.OpenFile(steamcmdScriptPath, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0755)
if err != nil {
logger.Error("Could not open steamcmd script file")
return
}
defer scriptFileHandle.Close()
_, err = scriptFileHandle.Write([]byte(strings.Join(scriptContents, "\n")))
if err != nil {
logger.Error("Could not write to steamcmd script file")
return
}
logger.Info("Wrote %d lines to script file at '%s'", len(scriptContents), steamcmdScriptPath)
steamcmdExe, _ = filepath.Abs(steamcmdExe)
steamcmdScriptPath, _ = filepath.Abs(steamcmdScriptPath)
logger.Info("Running steamcmd at %s", steamcmdExe)
cmd := exec.Command(steamcmdExe, "+runscript", steamcmdScriptPath)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Dir = steamcmdPath
err = cmd.Run()
if err != nil {
logger.Error("SteamCMD failed with code %v", err)
return
}
logger.Info("Batch %d finished", worker)
})
logger.Info("All done")
}
func loadEnv(fpath string) (map[string]string, error) {
res := make(map[string]string)
fpath = filepath.Clean(fpath)
logger.Info("Trying to open env file at '%s'", fpath)
file, err := os.Open(fpath)
if err != nil {
return res, fmt.Errorf("error opening env file: %w", err)
}
defer file.Close()
res, err = godotenv.Parse(file)
if err != nil {
return res, fmt.Errorf("error parsing env file: %w", err)
}
return res, nil
}
type PocketbaseResponse struct {
Page int64 `json:"page"`
PerPage int64 `json:"perPage"`
TotalPages int64 `json:"totalPages"`
TotalItems int64 `json:"totalItems"`
Items []WorkshopItem `json:"items"`
}
type WorkshopItem struct {
CollectionID string `json:"collectionId"`
CollectionName string `json:"collectionName"`
ID string `json:"id"`
Gameid string `json:"gameid"`
Workshopid string `json:"workshopid"`
Title string `json:"title"`
Link string `json:"link"`
LastUpdated string `json:"lastUpdated"`
Subscribed string `json:"subscribed"`
Created string `json:"created"`
Updated string `json:"updated"`
}
var pocketbaseUrl = "https://pocketbase-scratch.site.quack-lab.dev/api/collections/steam_workshop/records"
func FromPocketbase(url string, appId string) ([]string, error) {
url = fmt.Sprintf("%s?filter=(gameid='%s')&fields=workshopid&perPage=1000", pocketbaseUrl, appId)
resp, err := http.Get(url)
if err != nil {
return nil, err
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var res PocketbaseResponse
err = json.Unmarshal(body, &res)
if err != nil {
return nil, err
}
// Deduplicate
ids := make(map[string]struct{})
for _, entry := range res.Items {
ids[entry.Workshopid] = struct{}{}
}
idsarr := make([]string, 0, len(ids))
for id := range ids {
idsarr = append(idsarr, id)
}
return idsarr, nil
}