Fix files being linked as folders
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16
.vscode/launch.json
vendored
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16
.vscode/launch.json
vendored
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@@ -0,0 +1,16 @@
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Ereshor Workspace",
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"type": "go",
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"request": "launch",
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"mode": "auto",
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"program": "${workspaceFolder}",
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"cwd": "C:\\Users\\Administrator\\Seafile\\Games-Ereshor"
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}
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]
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}
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@@ -337,21 +337,21 @@ func ExpandPattern(source, workdir, target string) (links []LinkInstruction, err
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}
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for _, file := range files {
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if len(files) == 1 {
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// Special case: if there is only one file
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// This should only ever happen if our source is a path (and not a glob!)
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// And our target is a path
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// ...but it will also happen if the source IS a glob and it happens to match ONE file
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// I think that should happen rarely enough to not be an issue...
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links = append(links, LinkInstruction{
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Source: filepath.Join(static, file),
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Target: target,
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})
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continue
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}
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if info, err := os.Stat(file); err == nil && info.IsDir() {
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// We don't care about matched directories
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// We want files within them
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if len(files) == 1 {
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// Special case: if there is only one file, and it's a directory
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// This should only ever happen if our source is a path (and not a glob!)
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// And our target is a path, a directory
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// ...but it will also happen if the source IS a glob and it happens to match ONE directory
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// I think that should happen rarely enough to not be an issue...
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links = append(links, LinkInstruction{
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Source: filepath.Join(static, file),
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Target: target,
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})
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continue
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}
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LogInfo("Skipping directory %s", file)
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continue
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}
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