From 72d8c4052c6bfa47c4dd1b1179821da0193b3adc Mon Sep 17 00:00:00 2001 From: PhatPhuckDave Date: Wed, 21 May 2025 13:17:43 +0200 Subject: [PATCH] Update file paths for matches and change logging level for achievement saving --- main.go | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/main.go b/main.go index 737a41d..3f42c6b 100644 --- a/main.go +++ b/main.go @@ -67,6 +67,9 @@ func main() { logger.Info("No Heimdall.lua files found. Exiting.") return } + for i, match := range matches { + matches[i] = filepath.Join(cleanedRoot, match) + } luaStates := loadLuaStates(matches) achievements := loadAchievements(luaStates) @@ -186,7 +189,7 @@ func saveAchievementsToDB(db *DB, achievements *sync.Map) { achievements.Range(func(k, v any) bool { playerName := k.(string) playerAchievements := v.(*[]NSQMessage) - logger.Info("Saving %d achievements for player %s", len(*playerAchievements), playerName) + logger.Debug("Saving %d achievements for player %s", len(*playerAchievements), playerName) for _, ach := range *playerAchievements { Save(ach, db) }