Add support for CLICK keybinds
What a cancer API FUCK YOU BLIZZARD
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@@ -24,6 +24,10 @@ local function SaveKeybindSet(setName)
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for i = 1, numBindings do
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local command, _, key1, key2 = GetBinding(i)
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if string.find(command, "CLICK ") then
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-- What a stupid fucking api, so fucking idiotic, retarded
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command, key2 = strsplit(":", command)
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end
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if key1 or key2 then set[command] = {
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key1 = key1,
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key2 = key2,
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@@ -34,6 +38,21 @@ local function SaveKeybindSet(setName)
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print(string.format("Saved keybind set '%s'!", setName))
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end
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---@param command string
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---@return nil
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local function UnbindCommand(command)
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if not command or command == "" then
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print("Cannot unbind an empty command")
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return
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end
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local keys = { GetBindingKey(command) }
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for _, key in ipairs(keys) do
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-- print("Unbinding", key)
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SetBinding(key)
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end
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end
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---@param setName string
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---@return nil
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local function RestoreKeybindSet(setName)
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@@ -53,8 +72,22 @@ local function RestoreKeybindSet(setName)
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-- Restore saved bindings
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for command, keys in pairs(set) do
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if keys.key1 then SetBinding(keys.key1, command) end
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if keys.key2 then SetBinding(keys.key2, command) end
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UnbindCommand(command)
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-- This fucking catastrophe binds a KEY(2) to CLICK A BUTTON (command) as a MOUSE BUTTON (key1)
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if string.find(command, "CLICK ") and keys.key2 then
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command = string.gsub(command, "CLICK ", "")
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local ok = SetBindingClick(keys.key2, command, keys.key1)
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if not ok then print("Failed to bind click", keys.key1, command) end
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else
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if keys.key1 then
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local ok = SetBinding(keys.key1, command)
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if not ok then print("Failed to bind", keys.key1, command) end
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end
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if keys.key2 then
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local ok = SetBinding(keys.key2, command)
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if not ok then print("Failed to bind", keys.key2, command) end
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end
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end
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end
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-- Save the changes
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@@ -108,14 +141,12 @@ local function ImportKeybindSet(setName, importStr)
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local lines = { strsplit("\n", importStr) }
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for _, line in ipairs(lines) do
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local command, key = strsplit(":", line)
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local command, key, key2 = strsplit(":", line)
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if command and key then
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if not set[command] then set[command] = {} end
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if not set[command].key1 then
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set[command].key1 = key
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else
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set[command].key2 = key
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end
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if not set[command] then set[command] = {
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key1 = key,
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key2 = key2,
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} end
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end
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end
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@@ -185,9 +216,14 @@ local function ExportKeybindSet(setName)
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local export = {}
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for command, keys in pairs(set) do
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if keys.key1 then table.insert(export, string.format("%s:%s", command, keys.key1)) end
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if keys.key2 then table.insert(export, string.format("%s:%s", command, keys.key2)) end
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if command and keys and (keys.key1 or keys.key2) then
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local formatted = command
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if keys.key1 then formatted = formatted .. ":" .. keys.key1 end
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if keys.key2 then formatted = formatted .. ":" .. keys.key2 end
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export[#export + 1] = formatted
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end
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end
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table.sort(export)
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local exportStr = table.concat(export, "\n")
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importExportFrame:Show()
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